• Mentored and managed UX Design and UX Research teams
• Built a culture that empowers a strong design team to proactively solve problems for our users, our business, and our design teams
• Helped create the product vision, product strategy, user journey maps, and product roadmaps by working with Product Management, Engineering, and Marketing leaders
• Established user-centered research, prototyping, and testing practices
• Established design, and product team cultural norms, best practices, and guiding principles
• Kickstarted multi-disciplinary teams and helped them establish team norms, identify the right problem-solving approaches, build strong relationships, and collaboratively build user needs driven backlogs
Over 6+ years, I helped improve
• Subscriptions by 13x
• No. of users by 40x (2M to 80+M)
• Subscription conversion rate by 5x
Recognition:
• International Design for Experience Award - Consumer Product category:
https://uxmag.com/articles/announcing-winners-in-the-international-design-for-experience-awards
• "Best of 2013" by Apple:
https://itunes.apple.com/us/app/lumosity-mobile/id577232024?mt=8
• "Best Apps of 2014" by Google:
http://time.com/3611709/best-android-google-play-apps-2014/
• One of the "Best 50 iPhone Apps, 2013" by Time:
http://techland.time.com/2013/09/20/50-best-iphone-apps-2013-edition/slide/lumosity-mobile/
Lumos Labs' mission is to advance the understanding of human cognition. It's the creator of Lumosity, an award-winning brain training program with 50+ delightful cognitive games, that's used by 85+ Million people in 182 countries. Lumosity collaborates with the global scientific community (100+ researchers) and helps them research new areas in human cognition.