# Agustin P. > AI @ NeurodeLabs | Creative Technologist | Minerva '23 Location: San Francisco, California, United States Profile: https://flows.cv/agustin I am a developer with a passion for leveraging technology to transform online experiences. My journey spans various industries, from digital content management to mobile app development and user interface design. Known for my innovative approach, I excel at turning abstract concepts into tangible, user-friendly applications that enhance user experience. I specialize in creating intuitive and engaging interfaces that drive user engagement and facilitate learning. My goal is to use technology to spark curiosity, simplify complex ideas, and unlock new possibilities in the realm of digital interactions. ## Work Experience ### AI Software Engineer @ Neurode Jan 2024 – Present ### AI Engineer @ Amira Health Jan 2023 – Jan 2024 | San Francisco, California, United States Developing Amy - an AI menopause health coach. Building a holistic care platform to address the needs of an underserved population, with cutting edge technologies. ### STEM Instructional Design Associate @ eCornell Jan 2022 – Jan 2022 | Ithaca, New York, United States ### Instructional Designer and Lead Technical Facilitator @ Lumi.Network Jan 2021 – Jan 2022 | London, England, United Kingdom - Investigated and created digital education tools and resources for rapid prototyping of custom SW solutions, increasing Lumi’s project throughput rate significantly. - Designed and improved a STEM curriculum based on the principles of Agile methodology, resulting in the systematization of facilitation processes within Lumi.Network. Technologies used: React, HTML, CSS, JavaScript, HTTP, Mongo DB, Express.JS, Node.JS, Firebase, Airtable; Thunkable, Adalo, Landbot ### Technical Facilitator @ Lumi.Network Jan 2020 – Jan 2021 | London, England, United Kingdom (Remote) - Managed 25+ solution-oriented mobile app projects from ideation to prototype development, helping 120+ children learn effective problem-solving skills and software development fundamentals. Technologies used: Thunkable; HTML, HTTP, Firebase, Airtable ### Systems Developer | City Impact Team @ Minerva Project Jan 2019 – Jan 2020 | Seoul, South Korea - Designed a Feedback System to streamline Community Events. - Developed a digital cross-platform tool, using Google Apps Script, to track and record responses from 150+ students for 100+ Community Events across 5 teams in 2 cities. Technologies used: JavaScript, Google Apps Script, Google Cloud Platform, Firebase; Google Business Suite ### Programs Developer | Computational Thinking Program @ St. Anne's School Jan 2019 – Jan 2019 | Asunción, Paraguay - Created a custom version of an open-source communications protocol Arduino library that allows a block-programming platform to interface with physical electronic hardware. - Designed and implemented a STEAM-based K-12 curriculum based on Scratch and Arduino, enabling the extension of the school’s Computational Thinking Program. - Facilitated training workshops for teachers to maximize the value of the software developed for the program’s STEAM curriculum. Technologies used: C++, JavaScript, Arduino, Scratch ### Finance Operations Intern @ Minerva Project Jan 2018 – Jan 2019 | San Francisco, California, United States - Optimized the housing rental tracking system. - Developed a Python-based standalone rent status tracker for over 300 renters. Technologies used: Python (Pandas, Tkinter, PostgreSQL); Excel ### Creative Prototyping Intern @ The Electric Factory Jan 2018 – Jan 2018 | Montevideo, Uruguay - Filtered broad-scale creative ideas into ambitious and tractable projects for the Technical Development Team resulting in six validated proposals and associated prototypes in four months. - Undertook all aspects of project-specific hardware and software development, including 3D-modeling, PCB design, electronic assembly, and mobile app development. - Pioneered and systematized efficient workflows between the Creative and Technical Development teams, resulting in the creation of a previously unidentified key role in the company. Technologies used: Arduino, Flutter, C#, JavaScript; Fusion 360, Autodesk Eagle, Fritzing. ## Education ### Bachelor of Science - BSc in Applied Computer Science and Artificial Intelligence Minerva University ### Bachelor of Science - BS in Cognitive Neuroscience Minerva University ### Bilingual IB Dipoma Programme International Baccalaureate ### High School Diploma St.Anne's School ## Contact & Social - LinkedIn: https://linkedin.com/in/ahgoos --- Source: https://flows.cv/agustin JSON Resume: https://flows.cv/agustin/resume.json Last updated: 2026-03-29