San Francisco + Los Angeles
With The Mill, I’ve worked with an incredible group of producers, artists, and clients to deliver impeccably executed work. While my efforts were focused on The Mill’s talented design department, encompassing motion design, editorial and motion graphics, I often produced projects with the VFX and finishing teams. I produced and delivered projects for broadcast and digital campaigns, print, and stage designs. Those projects involved concept design, motion graphics design and animation, Nuke compositing, CG, Flame comp, beauty, and finishing, as well as Unreal Engine and gaming. I worked through agencies and direct to client, and am always client facing. In the course of bidding and managing budgets, managing clients, teams, workflow and deliveries, I am consistently working directly with clients, artists, freelancers, vendors, internal admin teams, creative leads, directors, production companies, editorial houses, color houses, audio houses. Clients include EA, Google, Amazon, Olipop, Call of Duty, The Game Awards, JBL, Meta, and Riot.