# Alina Walling > Software Engineer II at Microsoft Mixed Reality Location: San Francisco Bay Area, United States Profile: https://flows.cv/alina An empathetic designer who creates memorable human experiences through storytelling at the intersection of art and technology. Recently graduated Cum Laude and with Distinction from Duke University with a unique self-designed Program II Bachelor’s Degree in Human Computer Interaction Design. Proficient in UI/UX, software, interaction, web, and game design and engineering using the Adobe Creative Suite, Unity 3D, and front-end programming technical skills. Experience designing and developing technology products that delight and empower people through novel experiences. Portfolio: alinawalling.com ## Work Experience ### Software Engineer II @ Microsoft Jan 2023 – Present | San Francisco Bay Area Mixed Reality Cloud team ### Software Engineer, Sports & Live Entertainment @ Unity Jan 2021 – Jan 2023 | San Francisco Bay Area • Developed, published, and maintained Unity tools packages in C# for building the next generation of virtual live entertainment experiences in Unity • Prototyped new features by extending the Unity Editor and runtime to target customer use cases, including features related to VJ lighting protocols (ArtNet, DMX, etc.) • Utilized UIToolkit to develop tools and fix bugs in both runtime and editor interfaces • Developed a React web app for playback of an HLS audio/video live stream ### Associate Software Developer @ Disney Television Animation Jan 2020 – Jan 2021 | Glendale, California, United States • Collaborated on a team of 12 full-stack developers to build and maintain internal web applications for managing the animation studio’s people, projects, and assets • Developed several reusable custom web components using React (hooks), Bootstrap, Sass, and wrote unit tests in Jest and Cypress • Spearheaded the design for a new web app: created mockups and prototypes in Balsamiq and Adobe XD, built the frontend with React and the backend in Python, Django, and SQL • Designed and built DTVA’s new technology department website in Wordpress and Divi, and presented the final product to multiple Disney entertainment executives ### Designer & Design Team Lead @ Duke Innovative Design Agency (DIDA) Jan 2016 – Jan 2020 | Raleigh-Durham, North Carolina Area • Completed dozens of design commissions from Duke organizations, adherent to the brand guidelines with the Creative Suite • Led a team of 5 to 10 student designers by managing projects, refined internal processes, and facilitated design workshops • Communicated with clients and addressed feedback on design drafts to produce a final product that best met their needs ### UX Engineer Intern @ Walt Disney Imagineering Jan 2019 – Jan 2019 | Greater Los Angeles Area • Collaborated on a team of 3 UX and software engineers using Agile to build a new front-end framework agnostic component library for internal use in attraction control and management software • Developed over 10 custom web components using VueJS and Vuetify, wrote unit tests for the CI/CD pipeline, integrated new components into the existing codebase, and customized the auto-generated library style guide and documentation in React • Designed and wrote specs for web components applying consistent brand styling and principles of interaction across the library ### Computer Science Teaching Assistant @ Duke University Jan 2019 – Jan 2019 | Raleigh-Durham, North Carolina Area • Teaching assistant for undergraduate computer science course COMPSCI 290.5: Software Rapid Prototyping in the Spring 2019 semester • Mentored 16 student development & business teams, guided in Agile project execution, advised development decisions, taught new technical skills and web-frameworks, aided in debugging code, and evaluated student software demos • Coordinated with the professor and one other TA to write the course syllabus, 9 assignment descriptions, 20+ lecture slides, final exam, and grade 40 students’ work including sprint reports, code interviews, tech exercises, and presentations • Led and lectured over 20 sections of course lectures, office hours, and coding demos, focusing on design, tech, & start-up topics ### Senior Simulation Learning Designer Intern at MedSims @ WebMD Jan 2018 – Jan 2018 | Raleigh-Durham, North Carolina Area • Designed and taught a 7-week long Intro to Unity 3D development and C# programming course with weekly lectures, software demos, and project assignments to 7 members of the MedSims multimedia and learning designer teams • Spearheaded the production of an original VR app entitled Memory Box, made in Unity 3D for use on the HTC Vive Pro for storing an Alzheimer’s patient’s important artifacts and memories in a virtual environment as a novel treatment modality • Conducted user and market research and presented a UX review of the Virtual Patient Simulations to the 25-person MedSims team ### Teaching Assistant @ Duke University - The Fuqua School of Business Jan 2018 – Jan 2018 | Raleigh-Durham, North Carolina Area • Teaching assistant for graduate course MANAGEMT 545Q: Ethical & Legal Issues of Data Analytics • Edited course materials including lecture slides and assignment descriptions • Provided grading and feedback for individual student and team class assignments • Graded students’ personal code of ethics and final exams completed at the end of the semester ### Unity 3D Developer and Interaction Designer Intern @ Clinical Tools, Inc. Jan 2017 – Jan 2017 | Chapel Hill, North Carolina • Created the design for the new Clinical Encounters (CE) Writer tablet and web app and the CE Reader mobile app interfaces • Implemented the CE Writer app in Unity with Canvas and C# alongside a team of 4 back-end developers and medical researchers • Produced several graphics, icons, and digital assets for app, website, and branding purposes ### UI/UX and Software Design Intern @ Lenovo Jan 2016 – Jan 2016 | Morrisville, North Carolina • Redesigned interfaces for two Lenovo desktop software apps using Axure RP and conducted user research to evaluate the design • Mastered prototyping in Axure RP and trained 10+ Lenovo UX designers to use the software over an international teleconference • Edited video clips in Premiere Pro to produce an internal training video for the customer experience team of 400+ employees ### Mentor @ Mars Outreach for North Carolina Students Jan 2013 – Jan 2013 | Raleigh-Durham, North Carolina Area Participated in two-year program dedicated to helping students conduct scientific research pertaining to geology and Mars. Trained first year program students in how to conduct research and perform scientific experiments. Performed my own experiments studying thermal inertia of different sized and saturated sediments. Wrote and published 2 abstracts detailing experimental results in the meeting proceedings of the Lunar and Planetary Science Conference (LPSC) in 2012 and 2013. Presented abstracts at LPSC in Houston, TX in 2013. ## Education ### Bachelor of Arts - BA in Human Computer Interaction Design Duke University Jan 2015 – Jan 2020 ### High School Diploma Durham Academy Jan 2011 – Jan 2015 ## Contact & Social - LinkedIn: https://linkedin.com/in/alinawalling - Website: http://alinawalling.com - GitHub: https://github.com/alinagw --- Source: https://flows.cv/alina JSON Resume: https://flows.cv/alina/resume.json Last updated: 2026-03-22