# Aliz Reszler > iOS Engineer Location: San Mateo, California, United States Profile: https://flows.cv/aliz Product-focused iOS engineer with over 15 years of industry experience. A creative professional with a keen eye for detail, dedicated to fostering a productive, collaborative, and team-oriented environment. Passionate about solving complex problems, addressing edge cases, and prioritizing product usability to deliver exceptional user experiences. ## Work Experience ### Senior Software Engineer @ Hatch Jan 2025 – Present ### Staff Software Engineer & Engineering Manager @ Lumos Labs (Lumosity) Jan 2023 – Jan 2024 Led the rewrite of the Lumosity Flagship mobile apps in Flutter, ensuring the same high-quality user experience loved by millions: • Managed a small team of engineers, prioritizing the backlog and collaborating closely with product and design. • Was responsible for the existing mobile apps, ensuring they remained up-to-date with the latest Apple and Google requirements. Created analytics dashboards to monitor releases and prevent disruptions. • Led migrating all mobile projects to Bitrise CI/CD, reducing costs and streamlining processes. Key projects: App Architecture & State Management, Authentication System (ORY), GraphQL API, Offline Mode (Async Mutation Queue), Install-Over-Migration, Analytics System, Marketing Tool Integration (Braze), In-App Purchases (iOS & Android), Game Downloader. ### Staff Software Engineer @ Lumos Labs (Lumosity) Jan 2018 – Jan 2023 | San Francisco Clinical Trial App (SwiftUI): • Led the engineering effort creating a simple and stable codebase following the latest standards from Apple. • Covered the model layer with comprehensive integration and unit tests • During the 1.5-year trial, only one minor fix was required. Lumosity iOS App : • Feature Development & Bug Fixes • Led efforts to clean up and simplify the codebase, removing approximately 30K lines of code to improve maintainability and readability. • Managed releases to the App Store, ensuring smooth deployments GitLab CI/CD pipelines: • Collaborated with the infrastructure team to design and implement a reusable GitLab CI/CD pipeline for all iOS apps. ### Senior Software Engineer @ Lumos Labs (Lumosity) Jan 2016 – Jan 2017 | San Francisco • Collaborated with the Design team to develop the ComponentKit framework for standardizing UI elements, and streamlining new UI work. • Worked on features & bug fixes: Workout improvements, Workout Modes, Insights, Game list performance optimizations, Support for Deeplinks, and Support for Free Trials. • Assisted the Games team with Cocos 3 game engine integration • Handled localization tasks. ### Software Engineer @ Lumos Labs (Lumosity) Jan 2014 – Jan 2015 • Developed new features and fixed bugs for Lumos Labs (Lumosity). • Contributed to a major refactoring project introducing CoreData into the model layer. • Worked on the Apple Watch extension during the launch of the first Apple Watch. • Implemented the Game Downloader feature. ### iOS & Mac OS X Senior Software Engineer @ Polkast Jan 2012 – Jan 2014 | Laguna Beach, CA At Polkast I designed and architected highly rated applications for the Apple platform (iOS and Mac OS X). With over 2,000 reviews and 4.5 average rating Polkast is an innately private P2P personal cloud; it allows the client application to connect to the server from anywhere granting access to the content made available by the user. Besides giving access to all the included files, the Polkast apps provide a beautiful and easy to use interface with rich functionalities like timeline, music albums, playlists, iTunes and iPhoto integration. Recently I developed an enterprise solution on top of the Polkast infrastructure with increased security measures for device level authorization and forensic logging. Responsibilities: contribute to product requirements, design and implementation of iOS and Mac OS X applications, bug fixing, memory optimization, creating builds, publishing applications to the Mac and iOS AppStores. Experience: multithreaded application design, custom UI elements, client-server programming, P2P TCP/IP communication, RESTful web services, SQLite, Property List programming, UX design, In App Purchases, Localization, Enterprise applications, integrating with 3rd party libraries. ### iOS & Mac OS X Senior Software Engineer @ Softvision Jan 2010 – Jan 2012 As a Senior Software Engineer at Softvision I worked on many interesting projects from full software development life cycle to providing standalone features or bug fixing. In addition to my fulltime projects, I also supervised internal projects providing guidance to junior developers. Responsibilities: designed and implemented iOS and Mac OS X applications, fixed bugs, optimized memory usage, created builds, published applications to the Mac and iOS AppStores. Experience: multithreaded application design, custom UI elements, P2P TCP/IP communication, RESTful web services, SQLite, Property List programming, UX design, SCRUM. ### iPhone/Mac Software Engineer @ Softvision Jan 2008 – Jan 2010 As a Software Engineer I collaborated with two great product teams and worked on different parts of the applications including UI tasks, web services, SyncML synchronization, unit testing, etc. Responsibilities: adding new features, bug fixing, unit testing and memory optimization. Experiences: custom UI elements, localization, SyncML and SyncServices, RESTful web services. ## Education ### Master's Degree in Software Engineering Technical University of Cluj Napoca ### Bachelor's Degree in Computer Science Engineering Technical University of Cluj Napoca ## Contact & Social - LinkedIn: https://linkedin.com/in/aliz-reszler-38b7a716 --- Source: https://flows.cv/aliz JSON Resume: https://flows.cv/aliz/resume.json Last updated: 2026-04-01