Built and released gameplay features for various TTRPGs in a web React app overlaid on a Three.js custom game engine - to which I contributed fragment shaders and a rehauled level editing system
Owned and maintained company Discord bot used in public servers, updating its functionality, implementing a CD workflow with Docker and Google Cloud, and deploying quick changes as the Growth Engineer focused on our user community - led to 40k member Discord, 20k DAU, 85k MAU, 290k+ total accounts, and 400k+ game instances (aka “verses”)
Worked with junior devs on various projects, took on code review responsibilities, ran technical interviews for incoming engineers and led onboarding
Specced, architected and implemented a fully homebrew-friendly character creation flow for D&D 5th Ed. with accompanying custom CMS
Developed 5 playable mobile game prototypes in 6 months, including: an auto-battler system, a bullet-hell ragdoll game, a GPT-enabled UGC platform, an infinite dungeon crawler, and finally the original prototype for Roomies - which became the studio’s focus project
Led architecture conversations, implemented several UI/UX prototypes in Unity GUI, and built gameplay features across full stack - including Node.js server
As lead tech artist and eng-point-of-contact for art team, developed particle systems, shaders, Spine integrations, and various custom animation approaches to create immersive cinematic experiences
2021 — 2021
Built V1 frontend of the entire NextJS web app alongside Director of Engineering
Led speccing, user interviews, integrations, QA, and deployment of various features including: dynamic user onboarding wizard, quick-search, and cancer-gift registries
Coordinated requirements across design, business, and engineering departments to quickly launch and iterate on product features
Learned, set up, and oversaw DevOps systems, from CMS to CI/CD
Managed full-stack changes across PostgreSQL with GraphQL querying, React frontend, and Python backend jobs
Remote
Independently taught weekly individual hour-long computer science sessions to 20+ students
Provided instruction in programming fundamentals, problem solving, graphics, algorithms, and website construction to students age 8-20
Wrote and published 4 programming tutorials for young children using Scratch
Trained and mentored other instructors
2014 — 2020
Collaborated with head of tech to develop version 2.0 of SIRUM’s principal web app and redesign organization’s process for storing donated medicine
Revamped internal application for tracking and managing medicine donation at national level
Led development, in-field testing and deployment of mobile web app for use in pharmacies
Built and maintained a suite of Google Apps Script programs to manage internal and external operations in Good Pill Charitable Pharmacy, automate patient communication through Twilio, and facilitate dispensing donated medicines to uninsured and underinsured patients
Coordinated with pharmacy and tech team to design and implement two Salesforce apps
Managed small team of volunteer developers from Stanford’s CS+Social Good student group
Education
2013 — 2017
Stanford University
Bachelor's
2013 — 2017
2009 — 2013
International School of Dakar
2009 — 2013