Product Designer at Samsung Research America. Previously at Niche, Stellic, NVIDIA, and BCG.
Studied Human Computer Interaction, Information Systems, and Business at Carnegie Mellon University.
Improving engagement with school profile pages with search and sort enhancements focused on user needs. Increased user generated content (UGC) by over 100%, implementing a dedicated user content dashboard with clear calls to action and an intuitive and easy flow.
Achieved a 13% increase in full registration rates in six months as design lead on the growth team by decreasing friction and promoting user experience. Prioritized and refined projects with the product manager while delivering end-to-end designs.
First & only designer at a higher education startup focused on degree planning and course progression. Restructured an abundance of features into a holistic, seamless platform for students, advisors, and administrators. Curated an experience that guides students into optimal decision making.
Restructured the settings page of the GeForce Now platform to conform with new design standards and prepare for growth. Conducted extensive user research to back up designs. The first design intern working on a consumer-facing product in the history of the team.