# Andres Estrin > Visual Systems UI/UX Product Designer Location: South San Francisco, California, United States Profile: https://flows.cv/andresestrin Andres Estrin is a Visual and Production Designer with over 20 years of experience, specializing in impactful, user-centered designs for top tech companies. He excels in UI/UX, branding, and sophisticated production design, with a strong focus on design systems and localization. At Google, he was instrumental in defining the visual language and ensuring seamless user experiences for the Pixel Watch and Wear OS, also developing scalable design systems and leading localization efforts. His background also includes significant contributions to the Facebook app's design system at Meta and diverse visual design roles across various platforms. Andres is now seeking opportunities to leverage his proven ability to enhance user experiences through intuitive, visually appealing, and consistent interfaces. I'm now seeking opportunities where I can leverage my proven ability to enhance user experiences through intuitive, visually appealing, and consistent interfaces, driven by a deep understanding of design systems and cross-functional collaboration. - #figma #design #designsystems #productdesign #production ## Work Experience ### Visual Systems + Product Designer @ Meta @ US Tech Solutions Jan 2025 – Present | Burlingame, California, United States I am involved in all facets of the product development process, from conceptualizing future product innovations to meticulous pixel refinement prior to launch. Leveraging comprehensive product design, interaction design, and visual design skills, and take ownership of the experience across a significant area of the Meta.ai application for iOS and Android. - Drive work streams across multiple experiences and wearable products, demonstrating flexibility and adaptability in day-to-day responsibilities. - Build high-fidelity prototypes in Figma to effectively communicate design concepts and solutions. - Collaborate with stakeholders to understand business objectives, identify opportunities, and develop design strategies that meet user needs. - Present and create compelling narratives and decks that effectively communicate your work, including design concepts, research findings, and prototypes. - Present design work to senior leadership, articulating design decisions and trade-offs - Uplevel the rest of the team by sharing knowledge, expertise, and best practices in product design. - Stay up-to-date with industry trends, emerging technologies, and design tools to continuously improve design quality and efficiency. - Support cross functional teams and improve on new and existing components in Figma. - Optimized file system for efficiency, including asset cleanup and maintenance. - Transition specifications to engineering upon asset finalization for implementation. - Collaborated with the team to enhance the overall user experience and ease of use of the pattern library. ### Visual Designer @ Google Jan 2021 – Jan 2025 | Mountain View, California, United States Product Design UI/UX + Production Design chops + Visual Designer for Google PIxel + Fitbit - Work within existing design languages to prepare specifications and assets with pixel-level precision for engineering implementation, with ability to develop solutions and extend design languages. - Test and refine designs on prototype hardware. - Consistent design languages and brand presence. - Quality experiences by applying and extending hardware usability requirements. - Localization, accessibility, create standards and requirements, responsive layouts and designs. - Create hero visuals and iconography. - Strong collaborator, proactive communicator, flexible, able to multi-task in a dynamic creative environment. - Working on digital interfaces (Figma) and production across various screen sizes. - Hardware experience, visual design in all digital formats. - Expertise in digital layout, color, typography and brand identity. - Implement and update design system and provide specs for engineering. ### Senior UI Production Designer @ Google @ Artech Information Systems Jan 2020 – Jan 2021 | Fremont, California, United States Product Design UI/UX + Production Design chops + Visual Designer for Google PIxel + Fitbit - Work within existing design languages to prepare specifications and assets with pixel-level precision for engineering implementation, with ability to develop solutions and extend design languages. - Test and refine designs on prototype hardware. - Consistent design languages and brand presence. - Quality experiences by applying and extending hardware usability requirements. - Localization, accessibility, create standards and requirements, responsive layouts and designs. - Create hero visuals and iconography. - Strong collaborator, proactive communicator, flexible, able to multi-task in a dynamic creative environment. - Working on digital interfaces (Figma) and production across various screen sizes. - Hardware experience, visual design in all digital formats. - Expertise in digital layout, color, typography and brand identity. - Implement and update design system and provide specs for engineering. ### Senior Production Designer @ Meta (Facebook) @ Talent Table @ Facebook Jan 2019 – Jan 2020 | Oakland, CA - Responsible for making the Facebook app sustainable, fast, high quality and easy to use. Facebook Design System which encompasses anything from our component library, to performance experience, to our visual systems with the goal of delivering an exceptional user experience to people using Facebook. - Primarily work alongside designers, engineers, and marketing to ensure that designs are consistent and cohesive across our ecosystem. - Experienced production designer with high craft and attention to detail to support the product design team across various design initiatives and ultimately enable product designers to ship high quality products. - Extremely detail-oriented and organized. Closely follows directions and works within established product/department guidelines. Independent, but also communicates with and receives direction from cross-functional teams. Works quickly and efficiently without sacrificing quality. Adapts to a rapidly changing/evolving environment. - Organize and maintain a large library of design files. Create, revise, and maintain individual component files (Sketch). Provide detailed design specs for components. Explore new variants for existing components. Update and maintain design system Master Sheets. Regularly communicate documented component updates to internal groups. Create, organize, and assign tasks (passing design specs to engineers, updating our component library, etc). Troubleshoot issues with design files (layer structure/organization). Provide help/guidance in relevant internal feedback groups. Conduct extensive design audits (iOS/Android, screenshots/video recordings)· Assist with other tasks assigned by FB managers. ### Senior UI Designer @ Dish Network Jan 2015 – Jan 2019 - Develop innovative visual design, screen layouts, navigation systems, user interface elements, typography and color palettes for the Sling brand. - Create clean, effective design solutions for simple or complex user tasks. - Work in an agile, rapid development and prototyping environment where effective communication is paramount. - Collaborate with interdisciplinary project teams, provide direction and work with producers and technologists to implement designs into technology. - Work well cross functionally and make appropriate trade-offs to meet time constraints. - UI Design for iOS, Android, Mac & PC design patterns and guidelines. - Collaborate well with UX designers, copywriters, developers, product managers and other teams to create highly polished visual experiences. ### UI / UX Designer @ Cisco Jan 2013 – Jan 2015 - Create pixel perfect designs, concepts and re-designs for the Android operating system. - User interface design and craft graphic elements, assets, and visual treatments for Cisco products. - Produce brand standards, redlining and style guides for creating interactive, user-centric products. - Be the keeper of the brand look and feel and ensure all creative broadcast across all channels lives up to the highest quality of the company’s visual standards. - Partner with developers and project manage Java friendly designs. - Create, design prototypes through video or flash. - Have the ability to manage multiple projects and remain flexible through multiple revisions while keeping a keen attention to detail. - Identifies and solves localization issues and identify causes and performs corrective/preventative action. - Work closely with localization engineers. - Solid in-depth knowledge of internationalization and localization. ### Visual Designer / Flash Designer @ LendingTree Jan 2011 – Jan 2013 - Create digital ad campaigns, digital experiences, interactive banners, email and social media campaigns. - Design digital layouts based on given style direction. - Adapt design elements across multiple iterations. - Ensure the quality and consistency of the experience of the brand. - Embrace the concept of iterative testing, optimization, and refreshes based off data. - Rich Media production including Actionscript 2/3, XML. - Execute on large scale Banner Ad Campaigns including Progressive Banner Ads, Pushdowns, Rich Media Units, and Standard Banners. ### Visual Designer / Flash Designer @ Pixelette Studios, Inc. Jan 2011 – Jan 2013 - Create digital ad campaigns, digital experiences, interactive banners, email and social media campaigns. - Design digital layouts based on given style direction. - Adapt design elements across multiple iterations. - Ensure the quality and consistency of the experience of the brand. - Embrace the concept of iterative testing, optimization, and refreshes based off data. - Rich Media production including Actionscript 2/3, XML. - - Execute on large scale Banner Ad Campaigns including Progressive Banner Ads, Pushdowns, Rich Media Units, and Standard Banners. ### Visual Designer @ Stanford University Medical Center Jan 2012 – Jan 2012 - Create innovative designs for web, mobile, e-marketing, and multimedia. - Craft graphic elements, assets, and visual treatments that adapt and flow with responsive design systems. - Partner with front-end developers and create HTML and CSS-friendly designs. - Design and develop new interfaces for users. - Execution of interactive websites, templates, digital pages, and mobile apps. ### Visual Designer @ SquareTrade Jan 2011 – Jan 2012 - Create superior, original designs for the web. - Fluency in current graphic design practices and web production. - Design style, including creative design solutions within the constraints of the Internet. - Conceptual skills, including online software concepts and online experience concepts - Solid understanding of client deliverables, and the ability to take responsibility for them. - Technical knowledge of how web-based technologies apply to web design such as HTML, Flash, CSS, and AJAX. ### Visual Designer / After Effects Designer @ Synopsys Jan 2009 – Jan 2011 - Design/create motion graphics elements to be used for TV deliverables. - Conceptualize creative projects from scratch, with a focus on branding and visual messaging. - Mastery of Adobe After Effects and Photoshop. - Video and audio editing. - Collaborate in small production teams with editors and producers to design and create custom motion graphics for broadcast and online. - Design and produce new and innovative motion design executions. - Knowledge of post production workflow. ### Visual Designer / Flash Designer Developer @ Triad Retail Media Jan 2011 – Jan 2011 - Working under the direction of the Marketing Manager to review priorities and complete projects on time. - Creating design solutions that have high visual impact while staying true to the Walmart brand. - Providing new products art design for sale on the website. - Playing an important role in the design aspects of the new website. - Designing digital marketing deliverables including email blasts and incorporate HTML coding and responsive design, website elements and social media graphics. ### Flash Designer /After Effects Designer @ Franklin Templeton Investments Jan 2010 – Jan 2010 - Creative design and visual storytelling. - Responsible for the production of graphics, graphics packaging, title sequences, end pages, and other production and or promotional motion graphic broadcast elements. - Produce high-end motion graphics incorporating live video, audio, animation, illustration, and photography for corporate marketing, branding and positioning. - Significant interactive and motion design including concept development. - Storyboarding, art direction, and reviewing the work to ensure highest quality and unity of visual style. - Organizes work files in the approved corporate file and data structure. ### Visual Designer / Flash Designer @ CBS Interactive Jan 2010 – Jan 2010 - Design and create custom, interactive experiences within ad units and occasional micro-sites. - Produce innovative advertising, flash animation techniques and ad innovations for the digital market. - Rich Media production including Actionscript 2/3, XML - Key role in the Entertainment, Sport and News Creative team of creatives, developers, project managers, account managers. - Provide ongoing graphic support and design services. - Meet deadlines in a fast paced environment. - Execute on large scale Banner Ad Campaigns including Progressive Banner Ads, Pushdowns, Rich Media Units, and Standard Banners. ### Visual Designer /Flash Designer Developer @ GyroHSR Jan 2010 – Jan 2010 - Design and build Rich Media banners as well as support the Digital team on other creative initiatives, technologies. - Storytelling ability and create a wide variety of rich media banners with deep technical skills to build and execute their designs within industry standards. - Concept, animate, and deliver compelling designs and big creative ideas through to completion for small and large projects. - Able to manage multiple projects simultaneously, meet deadlines, and respond to urgent requests. - Execute on large scale Banner Ad Campaigns including Progressive Banner Ads, Pushdowns, Rich Media Units, and Standard Banners. ### Visual Designer / Flash Designer Developer @ Group Delphi Jan 2008 – Jan 2010 - Create animations and interactive simulations for training purposes - Conceptualize creative projects from scratch, with a focus on branding and visual messaging. - Mastery of Adobe After Effects and Photoshop. - Video and audio editing. - Collaborate in small production teams with editors and producers to design and create custom motion graphics for broadcast and online. - Manage multiple projects simultaneously, meet deadlines, and respond to urgent requests. ### Visual Designer / Flash Designer @ YuMe Networks Jan 2009 – Jan 2010 - Design/create motion graphics elements to be used for TV deliverables. - Conceptualize creative projects from scratch, with a focus on branding and visual messaging. - Mastery of Adobe After Effects and Photoshop. - Video and audio editing. - Provide ongoing graphic support and design services. - Meet deadlines in a fast paced environment. - Execute on large scale Banner Ad Campaigns including Progressive Banner Ads, Pushdowns, Rich Media Units, and Standard Banners. ### Visual Designer / Flash Designer Developer @ Extractable Jan 2007 – Jan 2010 - Create innovative designs for web, mobile, e-marketing, and multimedia. - Craft graphic elements, assets, and visual treatments that adapt and flow with responsive design systems. - Partner with front-end developers and create HTML and CSS-friendly designs. - Design and develop new interfaces for users. - Execution of interactive websites, templates, digital pages, and mobile apps. - Actionscript 2/3, XML. ### Senior Designer @ Incentive Services Jan 2004 – Jan 2007 - Design, enhance, and maintain the Corporate Marketing Library consisting of presentations, brochures, proposals, advertisements, banners, trade show booths/displays, post cards, logos, infographics, email templates etc. - Create and edit internal and external promotional videos. - Update and maintain all graphics and content on company websites. - Develop and create any logos or themes. ## Education ### BFA in Computer Art Savannah College of Art and Design ### Minneapolis College of Art and Design ## Contact & Social - LinkedIn: https://linkedin.com/in/andresestrin - Portfolio: https://andyestrin.squarespace.com --- Source: https://flows.cv/andresestrin JSON Resume: https://flows.cv/andresestrin/resume.json Last updated: 2026-04-13