# Andrew Bauman > Senior Software Engineer Location: Fairmont, Minnesota, United States Profile: https://flows.cv/andrewbauman I am a Senior Software Engineer with 7+ years of experience in the Games industry. I have extensive experience with Social and Mobile games. I am always looking to learn, grow, and work with interesting people. Specialties: C++ C# AS3 Unity ## Work Experience ### Software Engineer @ Unknown Jan 2025 – Present | Fairmont, Minnesota, United States ### Software Engineer @ Kahler Automation Jan 2023 – Jan 2025 | Fairmont, Minnesota, United States ### Senior Software Engineer @ Randstad Jan 2022 – Jan 2023 | United States Working in a contract role for Bosch ### Senior Software Engineer @ Knock Knock Jan 2021 – Jan 2022 | United States Working on a web based multiplayer game. ### Software Engineer @ Alcorn McBride Jan 2019 – Jan 2020 | Orlando, Florida Area The Sights and Sounds Behind the Scenes ### UI Software Engineer for EA Tiburon @ PRO Unlimited Jan 2018 – Jan 2019 | Orlando, Florida Area Contracted to work on the UI for Madden 2020 ### Software Engineer @ PLAYSTUDIOS Jan 2016 – Jan 2018 | Burlingame, CA Developing mobile slots games in Unity. ### Senior Software Engineer @ RockYou Jan 2014 – Jan 2016 Work on maintaining and extending the life of Social/Mobile games in ActionScript 3 ### Mobile Software Engineer @ Disney Interactive Jan 2013 – Jan 2014 | Palo Alto, CA I was a mobile software engineer working on social and mobile games as part of larger teams. Projects worked on: -Alice in Wonderland: A New Champion -Builder game built with Flash on mobile. -Words of Wonder -Mobile version of a Word Match game already released on Facebook. -Kitchen Scramble -Mobile version of a time management Flash game already released on Facebook. ### Software Engineer @ Method Solutions Jan 2011 – Jan 2013 I do client/frontend programming, at first in C++ and have switched to ActionScript. Working directly with designers and artists in a team-oriented environment. While at this position I have worked on 3 projects: -A 3D C++ based Facebook game published by Konami called Viva! Mall -An AS3 based Facebook game published by Ubisoft called House: Critical Cases -An AS3 based Facebook game published by Method Solutions called YardSale: Hidden Tresures ## Education ### BS in Game Development in Game Development Full Sail University Jan 2008 – Jan 2010 ## Contact & Social - LinkedIn: https://linkedin.com/in/andrewbaumangaming --- Source: https://flows.cv/andrewbauman JSON Resume: https://flows.cv/andrewbauman/resume.json Last updated: 2026-03-22