June 2011 - Promoted to Lead UI/UX Designer in CityVille. Managed UI team and handled team scheduling, design direction to keep the CityVille style and experience consistent, as well as continuing to remain hands-on with the design and implementation of in-game features, internal and external marketing materials and cross promotions.
Feb 2013 - Feb 2014
After shipping CityVille to our Beijing office, I moved to a new mobile game development team based in the Zynga Mountain View office. There, I was an integral part of the FarmVille Mobile team, designing UI layout, UI art and assisting with the entire user experience.