# Andrew HunzekerHesed > Principal Software Engineer specializing in AI, spatial computing, and streaming media. Location: San Francisco, California, United States Profile: https://flows.cv/andrewhunzekerhesed Passionate about driving innovation and delivering high-impact software solutions through cutting-edge technologies. I’ve led the development of high-quality streaming applications for Major League Baseball across iOS, tvOS, and Apple Vision Pro, ensuring seamless user experiences for millions of fans. As Principal Software Engineer at Hatched Labs, I built scalable, user-friendly grocery-sector platforms, while at Pacific Gas and Electric, I architected an enterprise-wide asset management system leveraging computer vision and machine learning—ultimately saving millions of dollars and supporting field workers in critical infrastructure projects. At Grindr, I migrated a global, large-scale chat system, rebuilt the iOS team, and launched AI-driven features that generated tens of millions in revenue. Through a contract with Walmart, I developed a computer vision app to streamline retail inventory management. Previously, as CTO of Monsoon Company (acquired by Capital One), I shaped strategic product direction and guided engineering teams to success. ## Work Experience ### Principal Engineer @ Grindr Jan 2023 – Present At Grindr, I migrated an aging chat system used by millions worldwide to significantly improve performance and scalability. I also developed AI-driven features that increased user connections and improved retention. Additionally, I rebuilt the iOS team by recruiting and onboarding top engineering talent and contractors. In just two quarters, I shipped new features that generated tens of millions in revenue, while also enhancing platform and app stability to deliver a better user experience. ### Principal @ ButtonWork Jan 2023 – Present | San Francisco Bay Area ### Senior Software Engineer @ Major League Baseball Jan 2021 – Jan 2025 Shipped streaming video features for iOS and tvOS, including GameDay and Multiview on tvOS. Created streaming app for the Apple Vision Pro. ### Principal Engineer @ Walmart Jan 2023 – Jan 2023 Architected and created an innovative AI-driven app for store associates to manage in store inventory. Worked with cross-functional teams to integrate app into existing legacy systems. ### Principal Software Engineer @ Hatched Labs, Inc. Jan 2018 – Jan 2021 | San Francisco, California ### Software Engineer Technical Lead @ Pacific Gas and Electric Company Jan 2017 – Jan 2018 | San Francisco Bay Area Tasked with bringing a startup mindset to a large utility. Formed and led the Inspect team. Inspect is an Enterprise wide Asset Management system for large utilities. Was responsible for application architecture and integrations with multiple systems including SAP and GIS. Used computer vision to support field workers in gathering asset information. Inspect is responsible for saving millions of dollars while increasing safety and maintaining compliance. Worked deeply with the Prototypes R&D team to bring Machine Learning and Computer Vision to the Enterprise. Helped create a pipeline for CV model creation that exported CoreML models for offline mobile use. Developed a framework for using YOLO Object Detection models pre-iOS 12. Shipped an object detection model and OCR product for the Inspect team. Created an extensible framework for creating forms on a mobile device that consumed a common API. Ran the framework as a open source project with in PGE. Managed feature requests, pull requests, and code code reviews from across the many teams that consumed the framework. Led the Pioneers team in creating the mobile app for the enterprise Corrective Action Program and an application for recording compliance documentation. Created the Technical Leadership Community of Practice that shared best practices and technical innovations. ### Engineering Manager @ Teespring Jan 2016 – Jan 2017 | San Francisco Responsible for the mobile team that provided mobile apps for both buyers and sellers in the Teespring marketplace. Worked with SVP to define mobile strategy. Implemented pair programming, code reviews, and daily stand-ups while creating a mobile CI/CD pipeline. ### Senior Software Engineer @ Munchery Jan 2014 – Jan 2016 | San Francsico Responsible for Munchery's consumer facing iOS apps as well as operational applications for culinary and logistics. The Munchery app was featured several times by Apple in the App Store and was called out on stage during WWDC. Implemented a CI/DC pipeline, TDD, community code reviews and was deeply involved in the hiring of new engineers. Cross trained the mobile team to be full stack, writing code in js, ruby, as well as Objective-C and Java. ### CTO @ Monsoon Company Jan 2012 – Jan 2014 | San Francisco Bay Area Grew the Engineering department at Monsoon from two to twenty-five, while shipping code for projects including Zazzle for iOS (which has been featured twice by Apple), TOMS shoes, the GE Mobile Design System, sunrun.com and the UCLA Library. Was responsible for hiring, training and firing of engineers. Monsoon was acquired by Capital One. ### Senior Engineer @ IPSOFACTO Jan 2009 – Jan 2012 Designed, Built, and Supported Networking Infrastructure for Small to Medium Sized Businesses in San Francisco and Silicon Valley ### Web / Applications Developer @ IPSOFACTO Jan 2008 – Jan 2012 Developed IPSOFACTO's Experience Web Presence Suite of Products and Services and head of the mobile application developement team. ### iOS Developer @ fanfare entertainment Jan 2012 – Jan 2012 On the team that Created the Jessica's World iPhone Game. ### Web Developer @ Heritage Web Solutions Jan 2008 – Jan 2009 Created Custom Database driven web applications in PHP and MySQL and Javascript. ## Education ### BA in Theatre / English Creative Writing Truman State University ## Contact & Social - LinkedIn: https://linkedin.com/in/ahunzekerhesed --- Source: https://flows.cv/andrewhunzekerhesed JSON Resume: https://flows.cv/andrewhunzekerhesed/resume.json Last updated: 2026-04-12