# Andrzej Kapolka > Staff Software Engineer at Unity Location: San Francisco, California, United States Profile: https://flows.cv/andrzej Jack of N+1 trades looking for new challenges and a great team to join ## Work Experience ### Staff Software Engineer @ Unity Jan 2023 – Present | San Francisco, California, United States * Working in XR on support for the Apple Vision Pro. ### Lead Platform Engineer @ GG Folks, Inc. Jan 2019 – Jan 2020 | San Francisco, California, United States * Worked on a platform for web-based games/immersive experiences * Worked on an unannounced Unity mobile game ### Software Engineer 6 @ Facebook Jan 2016 – Jan 2018 | Menlo Park * Worked on social VR applications * Co-developed platform for dynamically extensible web-based shared VR ### Software Engineer @ High Fidelity Inc Jan 2013 – Jan 2015 | San Francisco * Worked on early stages of High Fidelity networked VR software * Developed metavoxel subsystem for shared terrain and volumetric features ### Software Engineer @ Three Rings Design Jan 2004 – Jan 2012 | San Franciscco * Led engineering team for Spiral Knights, an action MMO game * Promoted to lead engineer on Bang! Howdy, an online RTS game * Added features to Puzzle Pirates, a puzzle MMO game * Contributed to shared platforms, including billing and Steam integration ### Research Associate @ Naval Postgraduate School Jan 2001 – Jan 2004 | Monterey * Co-developed Delta3D, an open-source game engine * Developed XRTI, a middleware solution for simulation networking * Developed NPSNET-V, a framework for dynamically extensible simulations ## Education ### MS in Modeling, Virtual Environments, and Simulation Naval Postgraduate School ### BS in Computer Science University of California, Santa Cruz ## Contact & Social - LinkedIn: https://linkedin.com/in/ey6es - Portfolio: https://andrzejkapolka.com --- Source: https://flows.cv/andrzej JSON Resume: https://flows.cv/andrzej/resume.json Last updated: 2026-04-12