# Andy Arthur > Building Databases Location: San Francisco, California, United States Profile: https://flows.cv/andyarthur Senior engineer who uses creative technical design to build successful products and drive customer impact. Proven track record in scaling complex architectures. Thrives when confronted with broad scope and excels at wrangling open-ended problems and reliably delivering. ## Work Experience ### Senior Software Engineer @ Snowflake Jan 2023 – Present | San Mateo, California, United States ### Senior Software Engineer @ DoltHub Jan 2019 – Jan 2023 | Santa Monica, California - Built Dolt, a MySQL-compatible OLTP database with a Git-style branch-and-merge version control model. - Led an 18 month storage engine project to rewrite Dolt’s key-value store for online transaction use-cases. - Optimized overall database performance on key benchmarks including a 3x reduction in latency for Sysbench OLTP queries and a 20x increase in throughput in the TPC-C concurrent transactions benchmark. - Continually delivered core database and versioning features including garbage collection, S3 replication, ACID transactions, pipelined SQL query execution, JSON storage, skip-list indexing, and SQL query diffing. - Created a serverless SQL API for Dolthub, allowing query access to thousands of open-source datasets. - Developed gRPC microservices and storage infrastructure for Dolthub’s cloud offering using Terraform, Docker, Kubernetes and AWS services including S3, DynamoDB, EKS, RDS Postgres, and Cloudwatch. ### Software Engineer Mentor @ Youth Policy Institute Jan 2019 – Jan 2019 | Los Angeles, CA - Worked on an Obama administration grant to foster local tech talent from non-traditional backgrounds - Instructed fellows in full-stack development with Mongo, React, and Node.js to give real-world experience - Partnered with local tech companies to host speaker events and mock technical software interviews ### Software Engineer @ Gaudio Lab Jan 2018 – Jan 2019 | Culver City, CA - Created mixed-reality spatial audio apps for Unity, Android, and iOS using proprietary binaural audio tech - Ported spatial audio rendering engine to web, creating a new SDK with WebAssembly and Web Audio API - Drove customer acquisition by prototyping new mixed-reality and spatial audio experiences for Oculus VR ### Machine Learning Engineer @ Edammo Inc Jan 2016 – Jan 2018 | Iowa City, Iowa Area - Created a real-time machine-learning framework for time series prediction - Designed a scalable cloud-based distributed architecture using AWS, Python, and C++ - Developed low-latency libraries in C++ with efficient Python bindings for core ML - Optimized model performance and accuracy through experimentation and validation. - Assisted with business objectives including funding pitches, investor reports, and hiring ### Computer Vision Intern @ Lyrical Labs Jan 2016 – Jan 2017 | Iowa City, Iowa Area - Adapted an object-recognition framework for targeted deployment as a brand logo classifier - Integrated computer vision feature-extractors from proprietary and open-source source code ### iOS Software Engineer Intern @ Cerner Corporation Jan 2015 – Jan 2015 | Kansas City, Missouri - Developed iOS app for charting medical services in a clinical setting - Wrote, tested, and deployed hardware drivers for device-compatible barcode scanners. ## Education ### Bachelor of Arts - BA in Economics and Computer Science University of Iowa Jan 2011 – Jan 2016 ## Contact & Social - LinkedIn: https://linkedin.com/in/andy-arthur-66916b40 --- Source: https://flows.cv/andyarthur JSON Resume: https://flows.cv/andyarthur/resume.json Last updated: 2026-03-22