# Andy Jevsevar > Senior Software Engineer Location: San Francisco, California, United States Profile: https://flows.cv/andyjevsevar Andy is the Cofounder and Director of Technology at KairosXR. With a background in physics and computer science, he is a Certified Unity Developer and Master Trainer. Andy's Recent Activity: -Authored Unity’s Expert Programmer Exam -Developed a VR training application for one of the world's largest biotech companies -Developed a VR knee rehabilitation program for Dartmouth College's Medical Research Center -Unity master trainer for Volkswagen, Deloitte, Autodesk, Niantic, and Karma Automotive -Coauthored 5 premier AR and VR development courses for Unity Technologies ## Work Experience ### Senior Software Engineer @ Meta Jan 2022 – Present | San Francisco Bay Area ### Director Of Technology @ Kairos XR Jan 2018 – Jan 2022 | San Francisco -Lead development of products, client projects, and technical workshops -Determine product roadmap and overall direction of KairosXR -Manage and provide feedback to a team of developers -Develop an analytics product for Unity training applications using Firebase and WebGL -Clients include: Chapman University, Dartmouth-Hitchcock Medical Center, Massless, Petroleum Development Oman, Roche, UC Berkeley, UCSF Medical School, Unity Technologies, and Viscira -Speaker at MIT’s Mixed Reality Lab: How to Build an XR Training Application (2019), VR Physical Therapy (2020) ### XR Software Engineer @ Intuitive Jan 2021 – Jan 2021 | Sunnyvale, California, United States ### Unity Master Trainer @ Unity Technologies Jan 2019 – Jan 2020 -Authored and instructed Unity training workshops for Autodesk, Deloitte, Karma Automotive, Niantic, and Volkswagen -Created and led Unity Learn Live workshops on Addressables, AI Pathfinding, Asset Management, Audio, Beginner Physics, Cinemachine, Custom Render Passes, HDRP, Intro to VR, Input System, Lighting, Machine Learning, Optimization, Particle Systems, Post Processing: Color Grading, Post Processing for VR, Retargeting Animations, Shader Graph, Terrain Editor, Timeline, URP, VFX Graph ### Unity Certificate Exam Author @ Unity Technologies Jan 2020 – Jan 2020 | San Francisco, California, United States -Coauthored Unity’s Expert Programming Certification Exam on topics including technical feasibility & project planning, programming, and development workflow ### AR/VR Developer @ Pathstream Jan 2018 – Jan 2020 | San Francisco -Partnered with Unity to develop an XR curriculum targeting 5 different professional use cases: Construction, Architecture, Automotive, Marketing, and Industrial Training. Working with Oculus Go, HTC Vive, Hololens, and Mobile devices. ### VR Developer @ Virtual Science Center Jan 2018 – Jan 2018 | San Francisco Bay Area -Worked on an Oculus HMD calibration tool for stereoscopic exhibit. -Built a prototype spatialized audio exhibit to teach the concepts behind 3D audio -Developed the "Why do Headsets Need Lenses?" exhibit that explores the use of the HMD lenses and Vergence Accommodation Conflict ### VR Developer @ Geopogo Jan 2018 – Jan 2018 | San Francisco Bay Area -Developed a VR prototype for the Pogopod (VR Visualization tool for Architects) ### Lead Instructor / Curriculum Developer @ Upload, Inc. Jan 2017 – Jan 2018 | San Francisco -Responsible for the development and design of the “VR Development with Unity” curriculum which is now being taught at M.I.T. -Drive the student experience and ensure students are meeting key learning objectives -Design, create, and run Unity and XR workshops twice weekly -Assist students in class and during office hours by answering questions and troubleshooting student projects ### VR Developer @ WeLens Jan 2017 – Jan 2017 | San Francisco Bay Area -Redesigned the 3D lobby/waiting room for their Samsung GearVR 360 video app ### Calculus, Computer Science, Physics, and Test Prep Tutor @ AJ Tutoring Jan 2016 – Jan 2017 | San Carlos -Tutor students daily in various Calculus, Computer Science, Physics, and Test Preparation materials -Developed curriculum for summer intro to computer science course -Possess an in-depth knowledge of the subject material in order to be able to handle a wide range of questions from the students. -Acquire knowledge of diverse strategies for studying, preparing for tests, taking tests, managing test anxiety, and building confidence, and assist students in finding the strategies that work best for them. -Conduct 1-on-1 and/or small group academic tutoring sessions—teach concepts in a clear and concise manner, while creating an atmosphere of mutual trust and support. -Keep a written record of lessons using CRM software (Solve360). -Work and communicate effectively with students of all skill levels, professional staff, and AJ Tutoring tutors and administrators. ### Solar Panel Analyst @ Pomona College Physics Department Jan 2015 – Jan 2016 | Claremont California -Evaluated photovoltaic system to determine necessary improvements to maximize output ### Senior Thesis on Solar Energy @ Keck Science Department Jan 2015 – Jan 2016 -Designed, built, and launched a high altitude balloon utilizing an Arduino micro controller to measure atmospheric parameters. -Climbed Mt. Langley (14,028 feet) measuring solar irradiance using a pyranometer to verify the solar constant -Launched balloon to an altitude of 98,000 feet and utilized Excel to analyze results ### Physics Tutor @ Keck Science Department Jan 2015 – Jan 2016 -Tutor physics students by helping them complete problem sets and walking them through difficult concepts ### Spider Web Modeling Research @ Keck Science Jan 2015 – Jan 2015 | Claremont, CA -Employed MapleSim and Python to analyze vibrations in the web of Latrodectus Hesperus (Black Widow) and determine the ideal web shape for prey capture -Designed and implemented a web generation program based on a gaussian distribution using Python -Modeled a gumfoot line trap that the spider uses to capture ground prey using Python -Presented research to a group of 50 research students and faculty ### Neural Network Analysis Research @ Howard Hughes Medical Institute Jan 2014 – Jan 2014 | Claremont, CA -Utilized Matlab to analyze one of the highest resolution diffusion MRI brain scans containing 164 thousand vertices and 13 billion edges from researchers at UCSF -Created a threshold used to determine the connectivity of each node contained in the brain scan -Designed and implemented a grouping function that allows prior low resolution brain scans to be compared to future high resolution brain scans which enables future researchers to utilize prior brain scan research -Designed and implemented an outlier function that successfully eliminated outliers leftover after grouping -Presented results to a group of 30 research students and faculty ## Education ### Bachelor’s Degree in Physics Pitzer College Jan 2012 – Jan 2016 ### Computer Science Harvey Mudd College Jan 2012 – Jan 2016 ### Astronomy and Astrophysics Pomona College Jan 2012 – Jan 2016 ### Mathematics Scripps College Jan 2012 – Jan 2016 ## Contact & Social - LinkedIn: https://linkedin.com/in/jevsevar --- Source: https://flows.cv/andyjevsevar JSON Resume: https://flows.cv/andyjevsevar/resume.json Last updated: 2026-03-22