Palo Alto, California, United States
Tools development, build engineering, and DevOps for leading mobile games such as Final Fantasy
XV: A New Empire, Game of War: Fire Age, and Mobile Strike.
• Built and supported test, build, and deployment pipelines for games in Unity and our custom engine, building across Android, Amazon, and iOS platforms
• Delivered Jenkins and GitHub Actions automations for continuous testing and integration of games and internal developer tools
• Worked extensively across Google Cloud Platform (GKE, Compute Engine, Cloud Storage) to deliver containerized game backends, CDN delivery, and provision and maintain VMs
• Developed and maintained desktop and web tools for developers and designers for rapid feature development and testing of our games