# Anton Sosulnikov > Software engineer | Creative technologist | Interactive and immersive experiences | C/C++ Python GLSL Location: London, England, United Kingdom Profile: https://flows.cv/antonsosulnikov I am a software engineer with 7 years experience in media production and event industry. I deliver software solutions for live events and multimedia immersive experiences. Throughout my career I have developed custom software for over 30 projects including live shows, product launches, pop-up events and interactive installations for museums. I contributed to projects which were led by big companies such as WhiteVoid and SilaSveta for different clients including Microsoft, SAP, Lamborghini and Adidas. I also collaborated with small teams and run my own one for a short period of time.  Here is a snapshot of the technologies I primarily work with: - Coding: Python, C++, GLSL, - Software: TouchDesigner, Resolume, d3, UnrealEngine, Git - Stage hardware: ArtNet-DMX lighting and kinetic equipment, lasers and projectors - Protocols: OSC, Midi, LTC Timecode, PJLink - Interactive: Depth cameras, LIDARs, ultrasonic and capacitor sensors, RaspberryPi I'm always open to participate in event or art-related projects, whether they are commercial or not. ## Work Experience ### Software Engineer @ disguise Jan 2023 – Present | London, England, United Kingdom ### Touchdesigner Developer @ WHITEvoid Jan 2021 – Jan 2023 | Berlin, Berlin, Germany As a member of the software team, my main focus was on the backend side of the kinetic lights control software. During my tenure, I successfully developed and implemented several new features, including: - A tool for the show creation pipeline that simplified and accelerated the process of creating complex looks. - A tool for seamless integration with external control software. This tool allowed us to provide secure control over our large-scale kinetic installations to the client's show control systems. Additionally, I played important role in contributing to the AXION project, where I delivered a custom software solution for content creation and show control. ### Creative technologist / Software Engineer @ Unknown Jan 2019 – Jan 2021 | Moscow, Moscow City, Russia I have primarily been commissioned as a software engineer and creative technologist, specialising in developing solutions for interactive installations and immersive experiences. Here are some highlights from my practice: - I developed a tool for an interactive projection-mapping installation to detect user interactions using data from Sick LIDAR. - Commissioned by Welcome Point Studio, I participated in the shooting of a full-length film using virtual production technology and deployed a solution to control media content during the production. - I created a tool to connect TouchDesigner with Capture software for stage visualisation using CITP/CAEP protocol. This tool was used for prototyping lasers content for forthcoming shows by SETUP design studio. https://setup.design/. Tool git hub page: https://github.com/TonilK/TD_099_CitpCaex - Once I made a musical instrument out of Cartier jewellery ### Lead engineer & co-founder @ Izzy Jan 2018 – Jan 2021 | Moscow, Moscow City, Russia It was a fun adventure in software development and project management, working with clients such as SAP, Microsoft, Adidas, Audi, and many others. Here are some stats on the most challenging projects I contributed to as a software developer: - Programmed a show using 3000 diodes from a single chip for an SAP light installation. - Captured over 1000 photos with an automated photo-booth for Audi and Adidas. - Managed 1TB of 8k resolution content in real-time for an audio-visual installation at the Microsoft headquarters. - Controlled 500k LED lights via Art-Net for a public light installation. ### Creative Developer @ Sila Sveta Jan 2017 – Jan 2018 | Moscow, Moscow City, Russia Sila Sveta is an interactive media, production and conceptual design studio. As a creative developer, I built software for interactive installations and shows. I am particularly proud of one of my first projects, where I created a tool for content designers that allowed us to convert 3D animations from Cinema4D into movements for kinetic winches. Consequently, we were able to harness the power of the kinetic setup and create a stunning show for Lamborghini in just a matter of weeks. Later we re-used that tool to create another kinetic show for Audi brand summit. ### Firmware Developer @ АО "Медитек" ASTROCARD(R) Jan 2015 – Jan 2017 | Moscow, Moscow City, Russia Astrocard is a company that specializes in the cardiology healthcare sector. During my time there, I worked on developing and maintaining the existing code base for a portable device designed to monitor patients' ECG and transmit that data to a remote doctor's research station. ## Education ### Multimedia and technology art Rodchenko Art School ### Additional education in Applied Mathematics Higher School of Economics ### Electrical in Electronics and Communications Engineering MIREA (Russian Technological University) ## Contact & Social - LinkedIn: https://linkedin.com/in/anton-sosulnikov --- Source: https://flows.cv/antonsosulnikov JSON Resume: https://flows.cv/antonsosulnikov/resume.json Last updated: 2026-04-05