# Bam Singhasaneh > CrunchLabs Toy Engineer, BattleBot Builder, Interdisciplinary Creative Location: San Francisco Bay Area, United States Profile: https://flows.cv/bam ​After graduating from Carnegie Mellon University with a bachelor of science in mechanical engineering, I was a part of multiple startups researching, ideating, and prototyping a wide range of consumer products, from a smart bin to a countertop greenhouse. In addition to my work in product development, I taught elementary to college level mathematics as a part-time math teacher. I furthered my passion for product design while studying in MIT’s Integrated Design & Management master’s program. During my time at MIT, I developed a deep understanding of the human-centered design process, as well as an interest in toy design. I became a graduate fellow at MIT’s Morningside Academy of Design, conducting research on creating engaging and meaningful learning experiences for young children. I spent a summer interning at IDEO’s Play Lab as a toy inventor, kickstarting my career in the toy industry. ​Today, I work as a product designer at CrunchLabs, leveraging my interdisciplinary experiences as a mechanical engineer, designer, and educator. In this role, I develop toys that inspire children to become creative problem solvers by evoking their curiosity in science and engineering. Outside of work, I am a part of team Valkyrie on BattleBots as an engineer, builder, and driver. I also compete regularly with my 3lb beetleweight robot Nightlight at local events, sharing my love for engineering and problem solving through the excitement of combat robotics. ​I approach complex problems through a solution-neutral lens with human-centered design, before leveraging my interdisciplinary skill set to implement creative solutions. Accordingly, I describe myself as an Interdisciplinary Creative. I specialize in end-to-end product development, from user research, to ideation, prototyping, design for manufacturing, and bringing products to market. As a champion of human-centered design, I involve stakeholders throughout the design process to ensure that the product deeply resonates with stakeholder and user needs. ​I believe that everyday interactions subconsciously shape perception and behavior, and that redesigning these experiences for children can create meaningful and long-lasting impact. ## Work Experience ### Product Designer @ CrunchLabs Jan 2023 – Present | California, United States • Developing toys that inspire children to become creative problem solvers by evoking their curiosity in science and engineering. • Doing anything from cooking to blowing things up on the CrunchLabs and Mark Rober YouTube Channels. ### Mechanical Engineer @ BattleBots Team Valkyrie Jan 2022 – Present | California, United States Engineer, Builder, and Driver on Team Valkyrie from the Discovery TV Show BattleBots. ### Math & English Tutor @ Unknown Jan 2020 – Jan 2023 I tutor students online in the following subjects: • Math: Elementary • Math: Pre-Calculus, Calculus, Multivariable Calculus • Math: A Level • English: ESL • SAT: General and Subject Tests ### Teaching Assistant: Product Design & Development (15.783/2.739) @ Massachusetts Institute of Technology Jan 2022 – Jan 2023 | Boston, Massachusetts, United States ### Teaching Assistant: Exploring and Applying Human-Centered Design @ Massachusetts Institute of Technology Jan 2022 – Jan 2022 | Boston, Massachusetts, United States ### Toy Invention Intern | IDEO Play Lab @ IDEO Jan 2022 – Jan 2022 | San Francisco, California, United States • Tinker, explore, and validate new toy and game concepts • Solve complex electrical & mechanical challenges • Create high quality working prototypes • Create engaging videos of prototypes and concepts ### Design Engineer @ Manta Product Development Inc. Jan 2022 – Jan 2022 | Boston, Massachusetts, United States ### Design Engineer @ Trash Lucky Jan 2021 – Jan 2021 Contributed to the development of a new smart bin product and its related services. Designed key user interactions and mapped out mechanical and electrical components. ### Design Engineer @ Chalard, LLC Jan 2019 – Jan 2021 | Barrington, RI • Consumer product development, with a focus on mechanical design • Conduct customer and market research • Develop electromechanical systems based on design requirements • Collaborate on designs using 3D CAD (Fusion360) • Build prototypes using rapid prototyping tools (e.g. 3D printer and laser cutter) and machine tools • Design products for mass manufacturing (DFM) • Product testing and quality control • Work in a face-paced and dynamic environment with an interdisciplinary team • Ideate and identify new business opportunities; explore new business models • Design company marketing material, e.g. website, pitch deck, user manuals, etc. ### Math Teacher @ Squared School Academy of Mathematics Jan 2020 – Jan 2021 | Providence, Rhode Island, United States I teach math to students aged 6 to 12. We have a lot of fun in class! (: ### Mechanical Design Engineer @ Íko Systems Jan 2018 – Jan 2019 | Greater Boston Area Íko Systems is an agri-tech company focused on solving food problems globally. Íko has developed proprietary methods for high-density plant growth and physiological optimization. This technology will be initially applied and refined with a smart countertop greenhouse: "Okavango." Product launch is expected in late 2019. As the Mechanical Design Engineer on the team, my core responsibilities & skills include the following: • Product Design • Design for Manufacturing/Assembly • Rapid Prototyping • Climate control/feedback systems I also take on additional roles in Marketing and Design! Íko Systems' Awards/funding to date: • Kessler Fellowship • eLab Cornell • Engineering Innovation Award • JumpStart Research Grant • Private Seed Round Investment Visit our Website: https://iko.systems/ ### SI/EXCEL Leader @ Carnegie Mellon University Jan 2015 – Jan 2018 | Pittsburgh, Pennsylvania I led sessions that focus on collaborative learning to aid students’ understanding of “Calculus in 3D,” “Differential Equations,” and “Stress Analysis.” ### Mechanical Engineering Intern @ Nucor Steel Connecticut Jan 2017 – Jan 2017 | Wallingford, Connecticut I worked alongside 15 mechanics in the maintenance team, gaining hands-on experience with machines and tools. Examples of projects I worked on include developing a spray application system to improve process efficiency and reliability, and redesigning an existing roller assembly to ease machine maintenance. I also created engineering drawings of machine replacement parts. ### Mechanical Engineering Intern @ Seagate Technology Jan 2016 – Jan 2016 I was assigned to work as a mechanical intern in the Metrology Department. I worked on two projects that aimed to improve the performance of an interferometry machine. The projects followed the DMAIC Framework: Define, Measure, Analyze, Improve, and Control. I learned about many Six Sigma techniques, as well as performing Failure Mode and Effects Analysis. For the first time, I was introduced to hands on data collection. Both projects achieved its goal, and my first project showed 100% improvement in machine performance. ### Mechanical Engineering Intern @ Meinhardt Group Jan 2015 – Jan 2015 I participated in various projects – local and international – in designing HVAC systems, in a team with electrical, civil, and sanitary engineers. I worked on both renovation projects of old buildings, and design projects of new buildings. I went on site inspections and wrote reports on the site’s conditions. Also, I created spreadsheets to aid with the calculation of heating and cooling loads. ## Education ### Master of Science in Engineering and Management in Human Centered Design MIT - Integrated Design & Management ### Bachelor's degree in Mechanical Engineering Carnegie Mellon University ### High School Diploma The Loomis Chaffee School ## Contact & Social - LinkedIn: https://linkedin.com/in/nsinghas - Website: http://bamiium.com/ --- Source: https://flows.cv/bam JSON Resume: https://flows.cv/bam/resume.json Last updated: 2026-02-23