# Beckett Rowan > Senior Software Engineer at Amplify Location: Brooklyn, New York, United States Profile: https://flows.cv/beckett I create emotionally driven, critically aware experiences through emerging media. Interactive media grants us the opportunity to reach out to our audiences instead of asking them to passively observe. As a designer, I facilitate conversations in which both me and my audience can grow, deconstruct, collaborate, and create something better. ## Work Experience ### Senior Software Engineer @ Amplify Jan 2020 – Present | Brooklyn, New York, United States ### Software Engineer @ Amplify Jan 2017 – Jan 2020 | Brooklyn, New York, United States ### Coding Instructor @ Pixel Academy Jan 2017 – Jan 2017 | Brooklyn, New York I independently lead after school workshops that made technology and its creative uses accessible to children aged 7-12. I engaged workshops of up to 8 students and was responsible for rapidly learning, internalizing, and teaching emerging digital technologies. I encouraged students to learn skills in programming, game design, problem solving, and synthesizing multiple technologies. Additionally, I was responsible for proposing and writing new curriculum as well as interpreting existing curriculum in the workshops I lead. ### Student Developer @ RIT MAGIC Center Jan 2016 – Jan 2016 | Rochester, NY I worked under a lead programmer and designer to develop a family-friendly platforming game on iOS and Android using Unity 2D. I developed and implemented level designs, the GUI, and dialogue for the game. I was responsible for programming any new mechanics or tools necessary for my work, and I oversaw art development, carried out by two student illustrators and myself. ### Team Member, Senior Student Worker @ Freshens Jan 2013 – Jan 2016 | Rochester, NY Acting as a team leader, I coordinated with coworkers to provide excellent customer service and maintain an efficient, high quality work environment. I assisted in taking, preparing, and serving orders. I also guided and trained coworkers in organized, efficient preparatory, cleaning, and closing procedures. ### Teacher's Assistant and Grader @ Rochester Institute of Technology Jan 2015 – Jan 2015 | Rochester, NY I assisted during lectures and answered questions during lab time. While students were learning new algorithms for game development and interactive media, I helped guide them towards solutions and facilitated self-lead discovery. I graded homework assignments for multiple programming courses in a timely, efficient manner and provided detailed feedback to students to encourage self-improvement. ### Instructor @ iD Tech — Camps, Academies & Online Jan 2015 – Jan 2015 | West Chester University I crafted and delivered individualized lesson plans for students in Stencyl, Unreal Engine 4, Hammer Editor/Source Engine, and Torchlight II GUTS. Students ranged in skill, maturity, and developmental ability, requiring high levels of attention and perception to provide a constructive environment. While explaining conceptual design and programming fundamentals, I adopted between 3 - 5 techniques to thoroughly illustrate curriculum to all learning types. I supervised large groups and helped coordinate with team members to deliver effective customer service, discipline, and scheduling. ## Education ### Master of Fine Arts - MFA in Game Design New York University Jan 2021 – Jan 2023 ### Bachelor of Science (BS) in Game Design and Development Rochester Institute of Technology Jan 2012 – Jan 2016 ## Contact & Social - LinkedIn: https://linkedin.com/in/beckettrowan --- Source: https://flows.cv/beckett JSON Resume: https://flows.cv/beckett/resume.json Last updated: 2026-03-22