• Product designer on a cross-functional design team, owning design for key teacher- and student-facing initiatives used by thousands of teachers and tens of thousands of students, and leading work across both multi-quarter efforts and fast-moving releases.
• Led the multi-year Curriculum Navigation overhaul, from initial pitch and concept testing through full rollout in 2024, reshaping how teachers discover, plan, and launch curriculum at scale.
• Established foundational curriculum infrastructure by designing a flexible schema to store and tag curriculum for both print and digital use, enabling consistent styling, automation, and future product expansion.
• Drove accessibility improvements across student, teacher, and marketing surfaces, improving ease of use and consistency while bringing the student product into WCAG 2.1 AA compliance; authored internal and public-facing guidance and helped reduce accessibility friction during enterprise adoption.
• Rebuilt and evolved Kiddom’s design system, establishing accessible color, type, and component foundations that improved consistency across the product and supported faster, higher-quality design exploration.
• Designed and shipped multiple generative AI features on tight timelines, including practice problem generation, AI scoring and feedback, and lesson planning tools; launched public betas and iterated quickly based on teacher feedback and usability testing.
• Designed and delivered a wide range of high-velocity product improvements, including assessment reporting, printing workflows, live class work, synchronous classroom tools, and advanced question types, balancing speed with usability and reliability.