UX Research for Chief Design Office- collaborating with lead researcher, dev and design leads to conduct research for an open source framework for mobile apps. Worked mostly on planning, competitive research, helping craft interview scripts, taking notes during interviews, identifying reoccurring patterns and summarizing findings. Learned how to drive deeper levels of understanding into needs, goals and motivations of our stakeholders by asking “why” to perceived needs.
Agile transformation team- working together with agile coaches, scum masters, designers and writers to help plan and execute the adoption of Agile practices in the Software-Defined and Cloud Group. Our latest event: Open Space Agility (100+ attendees in Ft. Collins, CO.) Contributed by developing overall messaging, storytelling and branding: visuals (digital and printed), as well as a mascot and swag (t-shirts and stickers) and a mobile website prototype. Crafted a survey to gather feedback, the results were an outstanding overall rating of 4.5 out of 5 stars, and 75% of respondents wanting another event.
Collaborating with HPE’s UX team- collaborating with senior management (VP of product), PMs, UX designers, Marketing, and internal/ external Researchers/ facilitators on planning usability testing for an enterprise application in multiple locations in the US. Supporting logistics throughout the project. Documenting and sharing findings. Learned to work with a multi-disciplinary team and observed ways for future process optimization. As an additional project, creating quick hand-drawn wireframes for revamping an internal enterprise application for overall time tracking.
Culture and L&D programs- Actively shaping, planning, and executing internal culture and L&D programs. Focus: SDCG #schooled (L&D virtual platform)- crafting mission/vision, ideating and proposing branding, covering all logistics. Learned collaboration and leadership practices from best-in-class management.