# Brandon Evans > A passionate product designer with a knack for finding fun Location: San Francisco, California, United States Profile: https://flows.cv/brandonevans I am a Product and Game Designer having worked on a total of 15+ shipped products. Skills & Specialties: • Taking a fledgling idea and developing it out into a fully featured, well-considered product • Product validation via analytics and user testing • Game Design and Gamification features • 2D art and illustration • 2D Animation • 3D Modeling • Basic knowledge of computer programming in C#, C++, and JS • Adaptable, motivated worker ## Work Experience ### Lead Product Designer @ Polycam Jan 2025 – Present | San Francisco Bay Area ### Principal Product Designer @ Aescape Jan 2024 – Jan 2025 | San Francisco, California, United States ### Lead Product Designer @ Matterport Jan 2022 – Jan 2024 | San Francisco Bay Area ### Staff Product Designer @ Matterport Jan 2021 – Jan 2022 | San Francisco Bay Area ### Senior Product Designer @ True Jan 2020 – Jan 2021 | San Francisco Bay Area ### Lead Product Designer @ hello network, inc. Jan 2014 – Jan 2020 Hired for my extensive leadership and design skills, I am involved in every step of the development process at Hello. From designing the product and pitching new features, to planning implementation with our engineers, to tracking and validation via analytics and user testing. Part of our product design process includes creating mockups and visual designs. I spent a significant amount of time designing and iterating on many of our existing features in order to improve UX and build a strong visual aesthetic. ### Lead Game Designer @ 50 Cubes, Inc. Jan 2010 – Jan 2014 | san francisco Classic startup story. I was hire as an animator and moved through many roles at 50 cubes. Finally settled on a dual Game Designer / Product Management role. I was responsible for both designing many of our games, as well as leading the development of these games. I advocated for A/B testing, analytics, and user testing in order to improve our games and create multiple successful titles. ### Artistic Consultant @ Tabula Digita Jan 2008 – Jan 2009 -Concept artwork -Design pre-visulization artwork -Design Consulting ### Student of Digital Media @ Ohio University Jan 2004 – Jan 2009 ### Lead Artist @ Chromatica Jan 2007 – Jan 2008 Designed and animated the main characters for Chromatica (game) as well as countless other art assets. www.chromaticagame.com ### Artist, Designer @ Blazar Jan 2008 – Jan 2008 ## Education ### Bachelor of Science (B.S.) in Game and Interactive Media Design Ohio University ## Contact & Social - LinkedIn: https://linkedin.com/in/brandon-evans-07 - Website: https://www.loxmyth.com --- Source: https://flows.cv/brandonevans JSON Resume: https://flows.cv/brandonevans/resume.json Last updated: 2026-04-05