A User Experience (UX) and User Interface (UI) Designer with previous graphics experience who has worked on projects developed for the extended reality (XR) space including augmented reality (AR), virtual reality (VR), and the Microsoft HoloLens. Proficient in Adobe Illustrator, Photoshop, and InDesign with basic knowledge of Sketch, Axure, InVision, Unity, and Unreal Engine 4. Adept at developing and adhering to project plans, liaising with multiple stakeholders, and delivering high-quality project deliverables on-time. I have a Master of Science in Integrated Digital Media and a Bachelor of Technology in Graphic Communications Management. I meld my knowledge in print media design and production with new principles in digital media user experience and visual design to envision and create better experiences for people. I strongly believe that you should always leave something better than you found it has helped me tremendously throughout the years. This is a conviction I strongly believe in and it has acted as a guiding light in my current and previous user experience design, visual design, and community-building projects.
2022 — 2022
2020 — 2022
2018 — 2021
Brooklyn, New York, United States
2020 — 2021
Brooklyn, New York, United States
2014 — 2016
Vancouver, British Columbia, Canada
2013 — 2013
Toronto, Ontario, Canada
Feel free to contact me at brianhui@placeholder.flows.cv