Experience
2023 — Now
Foster City, California, United States
Designed, developed, and maintained frontend services for internal web applications using React.
Led the frontend development of two applications focused on report approval, data management, and project planning.
Collaborated with backend engineers, stakeholders, and contractors to deliver quality products to boost productivity.
Partnered with backend engineers, stakeholders, and contractors to deliver high-quality, productivity-enhancing features.
Created reusable UI components to streamline development across multiple projects and reduce production time.
Continuously improved existing tools through regular updates, bug fixes, and feature enhancements.
Advocated for and implemented comprehensive unit testing suites, leveraging AI tools to accelerate development.
Authored design docs and worked cross-functionally to align product outcomes with customer goals and expectations.
2020 — 2023
Mountain View, California, United States
Programmed frontend apps for internal simulation tools using Angular.
Built and managed the frontend for the Driving Set Management project including creation flow, details, search, and landing pages.
Collaborated with backend engineers to deliver necessary and vital features.
Communicated with multiple teams for user case studies and feature implementations.
Maintained and updated tools regularly with bug fixes and new feature requests.
Authored design docs and collaborated with other engineers to build products.
Assisted with general maintenance of several Simhub simulation tools and components.
Mountain View
via Randstad Staffing
Evaluated the quality of Waymo’s autonomous vehicle software and specialized in triaging external feedback.
Analyzed and diagnosed UX bugs in the Waymo app, Google Maps Geo Data escalations, and offboard Transportation-as-a-Service
issues in Waymo cars.
Collaborated with engineers, specialists, and legal teams to streamline triaging workflows by 20% and escalated high priority
feedback.
Promoted to QC level and mentored two trainees in software quality operations workflows.
Created Heathrow Helper, a Chrome extension made using Javascript, to add improved functionality and quality of life features to
internal software quality operations tools.
Increased SWQOps team efficiency and decreased company costs using the extension by 25%.
Collaborated with program managers and streamlined software quality workflows on internal tools.
Managed and maintained the extension by developing new features and resolving bugs within one business day.
Managed and maintained documentation and change control for new feature and updates.
2016 — 2017
Palo Alto, CA
Utilized the Unity Game Engine to program Osmo games for iOS.
Programmed gameplay features on Osmo Hot Wheels MindRacers, an augmented reality children’s game using computer vision on
real toy cars and physical tokens to race on virtual racetracks.
Programmed gameplay features including physics, controls, character abilities, and AI behavior.
Coded and implemented UI and UX features such as menus, tutorials, and HUD.
Built both dynamic third-person and scripted cutscene camera systems.
Integrated assets from Maya into Unity such as 3D maps, scenery, vehicles, and animations.
Created map and vehicle creation tools.
Education
University of California, Santa Cruz