# Caden Jiang > Software Engineer at TikTok Location: San Francisco, California, United States Profile: https://flows.cv/caden Versatile software engineer currently working on e-commerce frontend. Previous experiences involve data visualization, mobile development (Android), game development, AR/VR applications, and ML data pipelines. ## Work Experience ### Software Engineer @ TikTok Jan 2023 – Present | San Jose, California, United States TikTok Shop / Global E-Commerce Team Customer after-sale experience ### Software Engineer @ Sigma Computing Jan 2021 – Jan 2022 | San Francisco, California, United States Data Visualizations team Create and maintain rich and intuitive visualizations for working with large amounts of data ### Software Engineer @ Microsoft Jan 2019 – Jan 2021 | Bellevue, Washington • Developed an Unity SDK to visualize a 3D map component that streams and renders 3D cities and terrains with worldwide coverage. • Provided customized map shapes, and user map interactivity such as panning and zooming in an AR environment. ### Undergraduate Research Assistant (Engineered Biosystems) @ Georgia Institute of Technology Jan 2018 – Jan 2019 | Atlanta, Georgia, United States • Created a data visualization web platform with D3.js to visualize and better analyze data for millions of video frames of c. elegans worm behavior. ### Software Engineer Intern @ Microsoft Jan 2018 – Jan 2018 | Bellevue, Washington, United States • Worked with the map data infrastructure team to streamline unstructured map data acquisition efforts. Filtered out noise and used machine learning techniques to automatically categorize data entries, greatly reducing human processing efforts and streamlined workflow. • Understanding entity relationships between datasets and use that information to train a model that helps in automatic address parsing and generation. • Created a platform to easily visualize 3D roads from an area to aid in visual map data editing. ### Undergraduate Research Assistant (Engineered Biosystems) @ Georgia Institute of Technology Jan 2017 – Jan 2018 | Atlanta, Georgia, United States • Developed crowdsourced Android annotation application to identify and better characterize the structure and behavior of c. elegans "eigenworms". • Manage a large database of sources images and user drawings. • Gamified the experience with Google Play achievements to unlock at every milestone and leaderboards to compete with each other to annotate more worms for science. ### Computer Science Intern @ thyssenkrupp Elevator Jan 2017 – Jan 2017 | Greater Atlanta Area • Created a platform with HoloLens SDK that transform 3D engineering models into holograms. Added shared experiences over local network where multiple users can all view and interact with the same model. • Developed a prototype 3D map terrain system to visualize the company’s new campus, with voice command that cycles through different locations and touch feedback that shows further contextual information. ### Undergraduate Research Assistant (School of Interactive Computing) @ Georgia Institute of Technology Jan 2016 – Jan 2016 | Atlanta, Georgia, United States • Create a web game incorporating contextual sign language for deaf children to learn and improve ## Education ### Bachelor’s Degree in Computer Science Georgia Institute of Technology Jan 2015 – Jan 2019 ### Summer Program in Computer Science Universitat Politècnica de Catalunya Jan 2016 – Jan 2016 ### High School in GCE A-level Hwa Chong Institution Jan 2007 – Jan 2012 ## Contact & Social - LinkedIn: https://linkedin.com/in/cadenj - Website: https://jiangshen.github.io --- Source: https://flows.cv/caden JSON Resume: https://flows.cv/caden/resume.json Last updated: 2026-03-22