# Caleb Winters > Staff Product Designer @ LaunchDarkly Location: Santa Cruz, California, United States Profile: https://flows.cv/calebwinters I’m an all-around product designer specializing in user experience and front-end code. I enjoy connecting the dots between design, product, and engineering. ## Work Experience ### Staff Product Designer @ LaunchDarkly Jan 2025 – Present ### Senior Product Designer @ GitHub Jan 2022 – Jan 2025 At GitHub I was embedded in several teams where I was involved in designing, building, and shipping several features. These included GitHub Projects, Custom Properties, Repository Rulesets, a GitHub Marketplace design refactor, and a redesigned OAuth installation page that is still in use today. I was also an early contributor to the Primer Design System. ### Product Designer @ GitHub Jan 2015 – Jan 2022 ### Founding Designer @ Screenbeacon Jan 2014 – Jan 2015 | Santa Cruz, CA I was a co-founder and Founding Designer for the short-lived Screenbeacon, an app for monitoring visual regressions on production websites. My co-founders and I were inspired by our experience of maintaining several websites for ZURB. We dealt with so many embarrassing visual regressions due to unexpected side-effects of CSS updates. We built this app from scratch. We were featured on Product Hunt and even got some revenue coming in. Ultimately it didn't work out, but it was still a great learning experience. ### Senior Designer @ ZURB Jan 2012 – Jan 2014 | Campbell, CA At ZURB I worked with clients of all sizes to kickoff a product design sprint and produce a finished set of deliverables—typically this included a polished visual design, front-end code for web pages, and a style guide. Working at ZURB felt like boot camp. I learned so much in such a short amount of time. I was responsible for planning strategy, sketching (I became an expert with a Sharpie), wireframing, visual design, front-end code, and QA (for some contracts I still had to test for IE6 🤢). However, I think the highlight of working at ZURB was the opportunity to help maintain Foundation. Foundation is an open source design system (back then we called them "frameworks") for websites, and it was one of the first to be responsive by default. I ended up making a lot of contributions. This is what got me interested in open source code, and it eventually led me to GitHub. ### Software Designer @ Digital Corps Jan 2010 – Jan 2012 | Muncie, Indiana After I graduated in 2010, I joined the faculty at the Digital Corps where I primarily worked on a web app for classroom tests and quizzes. This really leveled up my CSS skills and it was the first time I has used version control. ### Designer @ Digital Corps Jan 2008 – Jan 2010 | Muncie, Indiana I started at The Digital Corps as a student during my sophomore year at Ball State. The Digital Corps is student centered on-campus creative agency where I worked alongside other students and faculty. Initially I started as a graphic designer. As my skills improved, I got my start in web design there. This where I first learned HTML and CSS. I designed posters, documents, web pages, and other assets. This was mostly for internal clients at Ball State. ### Design Intern @ Sandpaper Studio Jan 2009 – Jan 2009 | Indianapolis, IN Sandpaper Studio is a design firm focused on brand strategy. I was involved in a number of client projects, assisting with production work and jumping in where needed. I was also responsible for constructing comps—business cards, packaging, brochures—and shooting photos of these items for the Sandpaper Studio website. ## Education ### BFA in Visual Communications Ball State University ## Contact & Social - LinkedIn: https://linkedin.com/in/calebwinters - Portfolio: https://calebwinters.com --- Source: https://flows.cv/calebwinters JSON Resume: https://flows.cv/calebwinters/resume.json Last updated: 2026-04-13