# Caolan Radford > Game Designer and Software Developer Location: San Francisco, California, United States Profile: https://flows.cv/caolanradford Striving to develop emotive games and innovative software. ## Work Experience ### Engineer @ SimX Jan 2019 – Present | San Francisco Bay Area C# / Unity engineer for a leading XR medical simulation company. ### Unity C# Engineer @ Freelance Jan 2012 – Jan 2019 Developed various projects in partnership with groups including: VRAI, an AR/VR company based in Dublin Warducks, A Dublin based AR/VR game company Trinity College Dublin, a leading Irish University University of Limerick, a leading Irish University University of Abertay in Dundee, a leading Scottish University IADT Dun Laoghaire, a technical institute in south Dublin IGBL (Irish Games Based Learning), a conference hosted annually, focusing on the gamification of education Kids Language Fun, a prospective startup looking to use online games to help teach languages to children Projects included: C based Arduino games Unity based WebGL games (2D) Unity based Windows Games (2D/3D) Unity based AR titles, (Mobile) Unity based VR titles, (Mobile, and tethered) Physical board games Main Responsibilities: Varies from project to project, however some recurring responsibilities include: Designing and implementing stable and maintainable C# client based code within the Unity game engine. Refactoring of existing code, including anything from algorithms to overall architectural design. Code optimisation, particularly concerning mobile VR/AR, and tethered VR projects. Designing games, including UI, economies, interactions, levels, puzzles, etc. Running and administering events, such as: game jams, competitions and conferences. Production duties (including but not limited to): Planning, scheduling, management of personal, external communications, and sourcing. Marketing: Development of marketing materials for games, projects, and events, including: Visual assets, trailers, copy, etc. Pitching and selling of designed solutions. ### Paid Intern @ WarDucks Jan 2019 – Jan 2019 | County Dublin, Ireland Working with Unity’s Editor API to develop internal design tools. ### Research Assistant @ ADAPT Centre Jan 2018 – Jan 2018 | Dublin Trinity Prototyping a prospective Virtual Reality data visualisation tool for a private commercial client, as well as optimising previously shipped Virtual Reality experiences to work with new hardware and SDK updates. ### Front of House @ Michie Sushi Ranelagh Jan 2015 – Jan 2017 | Ranelagh Dublin ### Designer & Producer @ Team Sun Bear Jan 2015 – Jan 2016 | Dublin Designing, coordinating, and managing the development of 'From the Verge to The Void'. A PC based first person exploration game that reached the finals of 2015's 'Dare to Be Digital' competition, hosted by University of Abertay in Dundee Scotland. ## Education ### MSc in Games Design and Development in (Game Design & Computer Science) Univesity Of Limerick ### Bachelor’s Degree in Bachelor of Business (Hons) in Entrepreneurship & Management Dún Laoghaire Institute of Art, Design and Technology ## Contact & Social - LinkedIn: https://linkedin.com/in/caolanradford - Portfolio: https://caolanradford.com --- Source: https://flows.cv/caolanradford JSON Resume: https://flows.cv/caolanradford/resume.json Last updated: 2026-04-10