# Carrie Yang > Sr Manager, Product Design @ Lucid Motors | CMU | Strategic Innovation Leader Location: San Mateo, California, United States Profile: https://flows.cv/carrieyang I’m a Product Design Leader with a passion for creating thoughtful, human-centered experiences that inspire possibility. I bring together strategy, creativity, and empathy to solve complex problems, leading teams to design products that connect with people on a meaningful level. My approach is guided by curiosity — always asking questions, looking deeper, and exploring different perspectives. I believe the best design solutions emerge when clarity meets beauty, function meets feeling, and vision meets collaboration. Beyond the work itself, I draw inspiration from photography, travel, and meditation. Film photography in particular has taught me the value of presence: to see the moment as it is, capture it, and trust the unseen until it’s revealed. Meditation helps me lead with calm, focus, and openness, and I share this practice with colleagues through weekly guided sessions. Let’s connect if you’d like to talk design leadership, user experience, emerging technologies, or creative collaboration. ## Work Experience ### Sr Manager, Strategic Experience Owner @ Lucid Motors Jan 2025 – Present ### Product Design Manager @ Lucid Motors Jan 2023 – Jan 2025 • Led multi-vehicle design strategy and delivery across Air, Gravity, and Midsize programs, balancing near-term launches with long-term platform scalability. • Directed Gravity feature delivery and strategized backporting to Air; laid the foundation for a unified “one code base” / “common platform” between design and engineering. • Championed innovation initiatives including AR HUD, DreamDrive (ADAS), contextual steering wheel controls, charging, and DreamVent (digital vent). • Built and scaled a high-performing design team through thoughtful hiring, mentorship, and growth opportunities — resulting in multiple career advancements and strong retention. • Streamlined processes and improved efficiency by creating documentation frameworks, establishing branching strategies, and facilitating cross-team workshops. • Strengthened team culture and wellness by organizing team-wide feedback sessions and hosting weekly meditation sessions, recognized for fostering openness and collaboration. ### Lead Product Designer @ Lucid Motors Jan 2022 – Jan 2023 ### Senior Product Designer @ Lucid Motors Jan 2021 – Jan 2022 ### Product Designer @ Lucid Motors Jan 2019 – Jan 2021 | San Francisco Bay Area • Delivered 0–1 products for Lucid Air from concept to launch, shaping the user experience for Lucid’s first production vehicle. • Led the design of HVAC, Charging, and ADAS features. • Contributed to the development of the patented multi-screen interaction model ‘Application Flow’. ### UX/UI Designer @ uSens Inc. Jan 2017 – Jan 2019 | San Francisco Bay Area • Led the design of innovative B2B products, including an AR camera for Spreadtrum smartphones and a hand-tracking app for LG. • Developed a tablet-based infotainment system that enhances driver safety by enabling hand gesture controls. • Created SDK sample demos for uSens's Fingo hand-tracking SDK, facilitating smoother integration for partners in Gaming, IoT, and Automotive sectors. ### User Experience Designer @ Oculus VR Jan 2017 – Jan 2017 | Greater Pittsburgh Area Oculus VR / Meta Reality Lab • Designed UX flows and UI (2D&3D) for a Social Mixed Reality proof of concept project, later adopted by Horizon. • Collaborated with cross-disciplinary research teams to ensure alignment of UX with advanced research objectives. • Led user research and usability testing, enhancing overall usability and uncovering additional research needs. ### Game Designer | Visual Designer @ Mentoring Relationship Jan 2016 – Jan 2016 | Greater Pittsburgh Area • Designed engaging game boards and cards for "The Poverty Spiral," later rebranded as BROKE, enhancing educational value. • Conducted multiple rounds of usability testing and interviews to refine gameplay mechanics and user experience. • Collaborated with a cross-functional team to iterate on game mechanics, ensuring alignment with educational objectives. ### Digital Designer @ Ogilvy Public Relations Jan 2014 – Jan 2014 | Taipei City, Taiwan • Led a team of 10 in the Creative Marketing Competition, focusing on innovative design strategies. • Developed a comprehensive project plan for the “Cross-Strait Pay” initiative by E. Sun Bank of Taiwan. • Achieved the Best Brand Performance award, securing a prize of 10,000 Taiwan dollars. ### Production Intern @ China Central Television Jan 2014 – Jan 2014 | Beijing City, China • Assisted in the post-production of daily TV programs and the New Year special show “Warm Spring” for “Hotline 12.” • Selected and filtered impactful news sources from various reporters to enhance program quality. • Developed audience rating tables from collected data, contributing to strategic programming decisions. ### UI/UX Designer @ Beijing Aishengsheng Technologies Co Ltd. Jan 2012 – Jan 2013 | Beijing City, China Worked on user research, user flow, wireframes and UI design for a voice-based social application called “Shengsheng” ## Education ### Master's degree in Entertainment Technology Carnegie Mellon University Jan 2015 – Jan 2017 ### Bachelor of Arts (B.A.) in Digital Media Art (New Media Design) Communication University of China Jan 2011 – Jan 2015 ### Summer School in Digital Media Arts UCLA Jan 2013 – Jan 2013 ### High School Diploma High School Affiliated to Fudan University Jan 2008 – Jan 2011 ## Contact & Social - LinkedIn: https://linkedin.com/in/yunweiy - Portfolio: http://www.yangyunwei.com/ --- Source: https://flows.cv/carrieyang JSON Resume: https://flows.cv/carrieyang/resume.json Last updated: 2026-03-25