Hello! I am a Mechanical Engineer with extensive experience in product design and development, specializing in VR systems, rapid prototyping, and ergonomic solutions.
Experience
2024 — Now
2023 — 2024
2023 — 2024
• Developed physics-driven calculators and prototypes for studies in audio location/sizing, Degrees of Freedom (DoF) requirements, optical eye relief and Field of View (FOV) impact, and strap attachment solutions in VR headsets.
• Conducted an architecture study on audio module placement including creating a volumetric estimate calculator based on first principles of acoustics.
• Evaluated feasibility of a ported audio solution for a VR headset, including design for manufacturability and space studies involving moving components and ergonomic targets.
• Drove a display technology decision using a decision matrix process and achieved cross functional alignment on the decision.
• Engineered soft strap and strap attachment solutions within Industrial Design intent. Prototyped multiple solutions, and conducted user testing.
• Evaluated overseas vendors' manufacturing capabilities to ensure compliance with project specifications and quality standards.
• Identified and engaged VR industry partners to establish and manage vendor relationships.
• Executed rapid prototyping using NX, incorporating ergonomic research to enhance usability and comfort.
• Led design reviews, conducting failure analysis and providing effective solutions.
• Conducted market research and comparative analysis using decision matrices to assess various solutions for mass production, ensuring optimal selection for project needs.
2022 — 2023
2022 — 2023
• Iteratively designed and tested prototypes for new technology integrations (NTIs), enhancing VR systems with eye-tracking, new camera integration, including FPC design, and weighted ergonomic test vehicles.
• Collaborated with cross-functional teams to ensure designs meet project requirements, including functionality, safety, and manufacturability.
• Created bespoke machined or printed parts for precise prototypes in fixtures and assemblies.
• Utilized hand sketches, computer aided designs in NX to create 3D models according to specifications.
• Validated designs to ensure they meet the deliverable requirements in design reviews as well as providing technical support and feedback to cross-functional team members.
• Debugged system hardware using adb, assessing potential mechanical and electrical root-causes.
2021 — 2022
2021 — 2022
• Developed detailed drawings per ASME Y14, CAD files, Manufacturing Automation Protocols, and bill of materials.
• Rapid developed retrofits for older parking meters and assessing design solutions.
• Managed product development and inventory purchasing to complete and continue production.
• Implemented an ECO/ECN system as well as restructuring of documentation and revisions.
• Controlled product from ideation to prototyping to final design and to market
2021 — 2021
2021 — 2021
• Selected from a pool of thousands of candidates to work closely with leaders of RippleMatch’s Leadership Team
• Leveraged various growth strategies and tools including social media, email marketing, presentations, and peer and faculty member networking to grow the user base and awareness on campus
• Strategically assessed growth and performance metrics to improve, change and/or help design new growth strategies
Education
UC San Diego
Bachelor of Science - BS
2017 — 2021