# Chanamon Ratanalert > Illustrator & Designer | Ex-Apple Location: San Francisco, California, United States Profile: https://flows.cv/chanamon I am passionate about creating products with impactful experiences designed for everyone. From research and concepts to design and developer partnerships, I seek to challenge and drive for the best experience possible. My skills range from concept ideation to interaction design to visual production. I also aspire to incorporate creativity and illustration work into my day-to-day, so I am currently seeking opportunities in that area. http://www.chanamon.com ## Work Experience ### Illustrator & Product Designer @ Maison Chanamon Jan 2017 – Present | San Francisco, California, United States Designed and created handmade products including paper goods, ceramics, screen printed goods, and stickers. Strategized, designed, and executed marketing and social media content. Managed inventory, sales, and shipping. Coordinated with manufacturers for production. Conducted sales and marketing during in-person craft fairs and online. Designed display of products for booth at craft fairs and trade shows. Advocated for brand and networked with others in the small business and art community. ### Administrator @ Jenny Lemons Jan 2021 – Jan 2022 | San Francisco, California, United States Designed banners and imagery for website. Managed inventory and product listings in Shopify. Coordinated workshops, teachers, and students. Filed sales taxes. Assisted with marketing efforts. Handled customer service. Worked with owner and management on a daily basis. ### Technical Illustrator & Visual Designer @ Apple Jan 2019 – Jan 2021 Produced artwork for Developer Publications, a team producing Apple's developer documentation, Human Interface Guidelines, learning experiences, and WWDC. Directed and designed art for Swift Playgrounds first-party tutorials, including a book featured at WWDC2020. Worked to understand and properly convey technical documentation in illustrative form. Collaborated with writers to create effective and accurate illustrations to assist in documentation copy. Reviewed and collaborated with Developer Publications design team on design projects, including on developer.apple.com and Swift Playgrounds. Implemented improvements to the art team process and managed daily requests for artwork. ### Senior Product Designer @ Apple Jan 2017 – Jan 2019 I led the redesign of one of Apple's most widely used internal tools, working closely with 2-4 designers, a project manager, and engineers. I championed the project vision, encouraged change, and facilitated relationships with cross-functional teams. I organized project planning and prioritized features based on resource management, negotiated engineering priorities, as well as creating interaction and visual design deliverables. Key Achievements: Improved Employee Productivity: Redesigned visual information organization and overhauled key features from the ground up to create intuitive and quick workflows for both macOS and iOS apps, improving the user experience for over 150,000 employees. Drove Strategic Initiatives: Managed both formal and informal research studies to gather information about user needs and test iterative designs. Championed Inclusive Design: Led initiative to include voluntary pronoun definition within app and alternative pronoun options, as well as maintaining accessible design standard and facilitating relationship between AX QA and development teams. Facilitated Junior Team Member Growth: Mentored junior designer and research intern on product design best practices, observational research study design, user research, and cross-functional relationship management. ### Web Accessibility Engineer and Project Manager @ Apple Jan 2017 – Jan 2017 | London, United Kingdom Organized global event for Apple’s internal Global Accessibility Awareness Day events at other Apple campuses Designed event to educate about accessibility needs and exhibit how Apple and third-party products integrate accessibly into daily life Coordinated with global teams to plan and execute event Audited developed applications for accessibility issues ### User Experience Designer @ Apple Jan 2015 – Jan 2017 Concepted and designed experiences around products for employees at Apple Created high-fidelity mockups and assets for development Collaborated with other designers, developers, and business stakeholders Conducted and analyzed user research. ### Teaching Assistant @ Carnegie Mellon University Jan 2012 – Jan 2014 Reconstructed learning material to ease student learning and improved teaching skills Analyzed student progress to facilitate proper learning ### UX Design Intern @ Apple Jan 2014 – Jan 2014 | Cupertino, CA Conducting, observing, and analyzing user research Creating concept designs for user interfaces based on user research to improve a product ### Research Assistant @ Carnegie Mellon University - School of Computer Science - Human-Computer Interaction Institute Jan 2013 – Jan 2014 | Greater Pittsburgh Area Developing, designing, testing, and implementing, as part of a research team, an iPad application that aims to assist special education teachers with data collection and analysis ### Graphics Designer @ Dancers' Symposium Jan 2012 – Jan 2012 Creating a logo, posters, t-shirt designs, and programs to fit the theme and requirements of the show ## Education ### BS in Information Systems, Human-Computer Interaction Carnegie Mellon University ### Master of Arts - MA in Illustration Academy of Art University ## Contact & Social - LinkedIn: https://linkedin.com/in/chanamon - Portfolio: https://www.chanamon.com - Portfolio: https://portfolio.chanamon.com --- Source: https://flows.cv/chanamon JSON Resume: https://flows.cv/chanamon/resume.json Last updated: 2026-04-13