# Chris Daley > ➤12+ years of UX Design; ex-Fidelity ➤6+ years of Cinematic & Game Animation ➤Award-winning Director & Filmmaker: “If I must die - A Reading” Location: San Jose, California, United States Profile: https://flows.cv/chrisdaley "Wait, is he an award-winning animator or an accomplished UX designer?" > Yes. I'm Chris, and I'm excited to meet you—let's connect and help one another. 🎬 I'm a passionate 3D character animator. [chrisdaleyanimation.com] 🖥️ I'm an experienced senior-level UX and product designer. [chrisdaleydesign.com] ⭐ I'm a devoted advocate for positive youth development. And I'm grateful to have over 12 years of professional creative experience working with global organizations (B2B, B2C, SaaS, and enterprise software) in IA/UX design, design system support, visual and interaction design, animation, and 3D generalist roles, in addition to several years in service of youth and mentorship. ## Work Experience ### Experience Designer, Design Systems @ FM Jan 2025 – Jan 2025 I supported maturity efforts for FM's design system: ➤ Conducted a comprehensive audit of our design system Figma project to document and fix inconsistencies, as well as audited our customer-facing platform to ensure accessibility and consistency with the design system, resulting in a significantly more unified user experience. ➤ Designed and documented a series of animation tokens (and accompanying usage guidelines) for many interactive UI components within the design system. ➤ Utilized Figma variables, modes, components, variants, properties, auto layout, versioning/branching, and other features to upgrade many of our UI components, resulting in greater flexibility and maturity in support of FM’s designers and product owners. ### Animator (Freelance) @ Open Pixel Studios Jan 2024 – Jan 2025 I created 3D animations in Maya for external clients: ➤ Produced character animation shots with facial animation and prop interactions for a TV advertisement. ➤ Animated multiple vehicles for part of a YouTube mini-series. ### Senior UX Designer @ Fidelity Investments Jan 2018 – Jan 2024 | Greater Boston Area I led strategic design vision and delivery for Fidelity options trading capabilities (SaaS, B2B, and B2C) on the firm's Brokerage and Institutional UXD teams: ➤ Designed and tested a modernized option chain with enhanced functionality and a new Trade Analyzer tool to enable quicker trade execution, contributing to a 16% increase in revenue, 8% increase in net asset flow, and 34% increase in daily average trades (year-over-year) for the firm. ➤ Laid the foundation for Fidelity's Option Strategy Builder educational tool by designing a successful proof-of-concept, contributing to a 6% increase in revenue and 38% increase in net asset flow for the firm. ➤ Built then conducted a UX research study on multiple prototypes of a new trading experience within Fidelity's Wealthscape platform that enabled multi-leg option trading, contributing to a 9.5% increase in operating income for the firm. ### Animator (Volunteer) @ Game Create Repeat Jan 2021 – Jan 2022 | Remote I produced a variety of 3D animations in Blender for "Fireflies and Figments: A Willow's Journey", a vertical game slice built in Unity by an all-volunteer team and currently available to play for free on Steam: ➤ Produced nearly 20 essential player character and NPC animations, allowing for an appealing and engaging gameplay experience. ### Visual Designer @ Altisource Jan 2017 – Jan 2018 | Greater Boston Area I support visual and UX design efforts for several real estate technology (SaaS & B2C) products: ➤ Designed high-fidelity visual comps and assets, allowing for the development of prototypes for several strategic endeavors. ➤ Compiled a universal design pattern catalog for internal use, in an effort to further unify the user experiences of varied products belonging to the Altisource brand. ### Visual Designer @ Self-Employed Jan 2016 – Jan 2017 | Greater Boston Area I offered visual and graphic designs for independent clients: ➤ Designed a print-ready advertisement flyer for an energy company. ### UX Visual Designer @ Dassault Systèmes Jan 2015 – Jan 2016 | Waltham, MA I supported a company-wide UI modernization initiative for the SOLIDWORKS design system and other Dassault Systèmes products, as well as contributed to a 3D creativity tool targeted towards youth: ➤ Produced thousands of “refreshed” icons that were scalable, accessible, and met design system standards, resulting in a significantly modernized design system. ➤ Assembled an “asset pack” with Photoshop automation scripts I had written and accompanying instructions, allowing future designers to pick up and continue my icon design work with ease. ➤ Illustrated numerous profile avatars, backgrounds, and other assets for the "Apps for Kids" program suite, enabling a significantly more fun and visually robust user experience. ### Simulation Developer @ Simudyne Jan 2012 – Jan 2015 | Boston, MA I worked with an international team to develop simulations that help businesses plan strategies, prepare for emergency situations, and solve complex problems. My focus was on both artistic development and UX/UI design, as well as marketing materials creation, simulation model testing, technology consulting, and other work as needed to progress internal and external endeavors. ### Illustrator @ Buffalo Hammer Games Jan 2014 – Jan 2014 | Greater Boston Area I illustrated all components of “Cascade Barricade,” a family-friendly, hexagonal tabletop game accepted as an entrant to the Indie Game Showcase of the 2014 Boston Festival of Indie Games. ### Baler @ NewCorr Packaging Jan 2011 – Jan 2012 | Northborough, MA I shredded large quantities of paper and cardboard waste found throughout the facility. ### Student Assistant @ WPI IMGD Department Jan 2011 – Jan 2011 | Worcester, MA I assisted Art of Animation students with Maya animation projects by providing artistic and technical feedback and troubleshooting. ### Student Caller @ WPI Annual Fund Jan 2010 – Jan 2011 | Worcester, MA I called WPI alumni to update them on current university events and request their financial support for WPI and its students. ### Student Assistant @ WPI Annual Fund Jan 2011 – Jan 2011 | Worcester, MA I assisted Art of Animation students with Maya animation projects by providing artistic and technical feedback and troubleshooting. I helped them during class as well as during an extra office hour every week. ### Student Undergraduate Administrator @ Draper Laboratory Jan 2009 – Jan 2010 | Cambridge, MA I took inventory of laboratory equipment throughout the facility and performed organizational and cleaning duties in several office rooms and a laboratory. ### Student Undergraduate Engineer @ Draper Laboratory Jan 2008 – Jan 2009 | Cambridge, MA I was an intern for the summers of 2008 and 2009. I worked under the supervision of engineers and technicians on various engineering-related tasks, such as drawing circuit board layouts, soldering, and collecting data. ## Education ### Certificate of Completion in Character Animation Animation Mentor ### Bachelor of Science (B.S.) in Interactive Media and Game Development, Art Concentration Worcester Polytechnic Institute ### Aerospace Engineering Worcester Polytechnic Institute ## Contact & Social - LinkedIn: https://linkedin.com/in/chrisjwdaley - Portfolio: http://www.chrisdaleyanimation.com/ - Portfolio: https://chrisdaleydesign.com/ --- Source: https://flows.cv/chrisdaley JSON Resume: https://flows.cv/chrisdaley/resume.json Last updated: 2026-04-13