# Chris Scott > Product Designer | UX/UI Location: Wellington, Wellington, New Zealand Profile: https://flows.cv/chrisscott I'm a Product Designer with a strong focus in front-end development, delivering IoT solutions and digital experiences at Umajin, a fast moving software company, where I wear multiple hats. Over the years, I've collaborated with national and international clients such as NTT Data, PWC, BMW, Intel, Nvidia and Fruitcore Robotics, shaping products that scale across diverse industries. I hold a Bachelor's in Design Innovation from Victoria University of Wellington and a Google UX Design Certificate. My work spans web design, UI/UX, product ownership, and digital product development, aiming to balance aesthetics with functionality, whether prototyping new interfaces, refining design systems or building front-end experiences bringing both creativity and technical ability to each project. ## Work Experience ### Product Designer & Front-end Developer @ Umajin Jan 2021 – Present | New Zealand Taking the lead on multiple fronts in project management, design, and development for both internal and external projects from developing to handling deployment of web applications. ### Product Designer @ Umajin Jan 2018 – Present | New Zealand ■ Company Information: Umajin is a Software company (SaaS) with offices in New Zealand and in Boston, US. Umajin has a strong focus in mobile application development, virtual reality tech and shared VR working spaces, real time data monitoring and IoT enabled technology software & solutions, as well as pushing innovation in new explorative areas in tech such a holographic interfaces and virtual concierge / digital assistants. ■ Projects and Achievements: • Continuous development & design on the Umajin product face. • Design of multi-user and multi-platform based UI systems. • Creating and curating design system documentation for consistency design across products. • Working along side international clients with backgrounds from companies such as, NTT, PWC, Intel, Valve & Harmonix. • Founding UI/UX designer for international client with software release to steam store (early access). • Launching medical therapy device to the US market. (UX/UI) • Interfacing modern web development tools and workflows with Umajin technology (react / vue + umajin server) • Building and leading a small team of front-end react developers ■ Responsibilities: • UI/UX Design of mobile/mobile responsive applications. • Development of case studies and templates for the Umajin software platform. • Graphical design direction of Umajin brand presence. • Wordpress theme development and SEO optimization for Umajin brand. • Technical design leadership on front end (html/css/js) on various projects currently in development. • Front-end web development for internal and external clients. • Mentoring and leading teams of Jr. Web developers / design on web-based projects. • Delivery and deployment of react and vanilla js web applications in specification to client needs. ### Product Designer & Front-end Developer @ OrthoRPM Jan 2022 – Jan 2025 | United States I am engaged with the OrthoRPM team on an ongoing project, focused on crafting a suite of intelligent IoT-enabled web applications. ### Product Designer & Design Generalist @ ToneStone Jan 2019 – Jan 2021 | United States ToneStone was developed on the Umajin platform. I was integrated into the ToneStone team during its foundational phase as a subject matter expert in Umajin and a User Experience (UX) Designer. My primary responsibility was to collaboratively architect the initial prototype. I spearheaded the design of preliminary user journeys and workflows in collaboration with the product owner and other key stakeholders. ### Front-End Developer @ Excel Digital Jan 2016 – Jan 2018 | Wellington & Wairarapa, New Zealand ■ Company Information: A printing company whom primarily works for the education and eLearning sector wanting to expand into the world of digital technology via digital/online platforms mainly - web and mobile. ■ Projects and Achievements: • Three year ongoing project that resolves around content creation and maintaining of on a digital learning platform for correspondence learning. • Working along side education companies to get their content into the digital realm. • Creating journey maps for interactive educational journeys. • Research, design, create and maintain digital "modules" in HTML5 and Javascript for engaging learning experiences. • Introduced new technology to augment and enhance the learning experience. • Designed and developed inhouse tools to help speed up workflow from a .pdf to fully immersive online conversion experience. • Provided research+reports and "humanized" the understanding for clients. • Create digital solutions for companies unsure of how to achieve "online" status with their content. ■ Responsibilities: • Development of HTML5 learning "modules" and educational "mini" game interactions. • Design and development of landing pages and single page web applications. • Creation of animations with adobe illustrator and aftereffects. • Design and develop UI and UX wireframe and asset sets. • Researched in trends in the environment in eLearning and how to implement them on aged platforms. ### R&D Technical Artist Intern @ OLM Digital, Inc. Jan 2014 – Jan 2015 | Tokyo, Japan ■ Company information: OLM Digital.inc(formally Oriental light and magic) is a Japanese film studio/animation company with its own in house development studio which works on technology for use in the digital production pipeline; It's a sister contract company that works with popular titles such as the "Pokemon series" by Gamefreak Studios, and "Yokai watch". ■ Projects and Achievements: • Brush shader (http://olm.co.jp/rd/technology/tools/?lang=en) - Aid in development and research of in-house tools along side research and development lead. - Collaboration with artists and other departments in order to achieve desired "results"(looks). - Research reports on findings and discoveries of testing processes, bugs, improvements, suggestions, etc. ■ Responsibilities: • Creating advance node shader networks with integrated in house tools for use in 3DCG environments. • Providing QA/testing on in-house tool development. • Creating written reports on development status as well as light documentation and bug reporting. • Discovering innovative ways for uses of newly developed technology. ## Education ### Google UX Design - Professional Certificate in Human Computer Interaction Coursera ### Bachelor's of Design Innovation in Media Design Victoria University of Wellington ## Contact & Social - LinkedIn: https://linkedin.com/in/getcs - Portfolio: https://getcs.nz - Dribbble: https://dribbble.com/csdes --- Source: https://flows.cv/chrisscott JSON Resume: https://flows.cv/chrisscott/resume.json Last updated: 2026-03-31