# Chris Taylor > Principal Engineer at Autodesk Location: San Francisco Bay Area, United States Profile: https://flows.cv/christaylor Software Engineer with experience developing games, web applications, and backend systems. ## Work Experience ### Principal Engineer @ Autodesk Jan 2022 – Present Fusion 360 - Electronic Component Libraries ### Senior Software Engineer @ Autodesk Jan 2018 – Present Managing another engineer we created library.io, a content site for uploading, generating, and browsing electronic libraries and parts. I wrote several full stack features, worked closely with QA, and oversaw all changes. Written using React. ### Software Engineer @ Autodesk Jan 2015 – Present | San Francisco, California I work on the Fusion Electronics team, developing a set of supporting websites for the desktop application (formerly known as Eagle). I specifically handle 3D editors (written in Threejs) that are used to position and convert 3D mechanical information. ### Software Engineer @ Hewlett Packard Enterprise Jan 2014 – Jan 2015 | San Francisco Bay Area I prototyped and experimented with visualizing large data sets, connecting IOT environments, and writing collaboration software. ### AI Programmer @ Digitribe Studios Jan 2014 – Jan 2014 I programmed the artificial intelligence for a mortal-combat style fighting game. ### Gameplay Programmer @ Chronic Logic LLC Jan 2013 – Jan 2014 | San Francisco Bay Area I programmed and designed gameplay mechanics for a multiplayer rock climbing game on Xbox 360. ## Education ### Bachelor of Science (B.S.) in Computer Science: Computer Game Design University of California, Santa Cruz Jan 2009 – Jan 2013 ## Contact & Social - LinkedIn: https://linkedin.com/in/chataylo --- Source: https://flows.cv/christaylor JSON Resume: https://flows.cv/christaylor/resume.json Last updated: 2026-03-22