Design leader with 15+ years of experience building products across healthcare, enterprise, and creative tools.
Experience
2024 — Now
2024 — Now
Lead design strategy for early-stage, AI-driven technologies across configuration, clinical research, and enterprise solutions, leveraging systems thinking to productize new AI capabilities and align teams around a unified product and platform vision.
Manage, mentor, and hire UX talent, cultivating a collaborative and inclusive culture that supports growth, strong design craft, and strategic impact across multiple product areas.
Apply systems thinking and advance visualization skills to clarify complex, ambiguous problems and create new interface paradigms for emerging Al-native products.
Re-envisioning platform experience architecture, driving convergence across products and positioning the platform for accelerated adoption and scalability.
Partnering with brand, marketing, and product management to define and launch the new brand strategy for Verily’s Precision Health Platform, aligning platform vision, market positioning, and user experience.
Led a high-stakes, cross-functional initiative (PM, UXD, brand) to produce an investor-facing platform deep dive, defining narrative strategy and securing alignment on platform vision.
Spearheaded a large enterprise-wide external research for Platform solutions, uncovering market and user insights that validated critical assumptions, redefined strategic direction, and de-risked 1st- and 3rd-party investments, directly shaping multi-year roadmaps.
2021 — 2024
Led UX strategy for Autodesk's visualization platform used by millions of users across internal and external workflows. Led early work on trust in generative Al, identifying user needs and influencing product decisions.
Built and mentored UX talent focused on experimentation, systems thinking, and product design execution.
Partnered with Research, Trust, and Product leaders to shape Al governance and responsible Al product strategy. Led Responsible AI design research to identify risks and edge cases in Al-driven experiences. Presented findings internally to 400+ employees and highlighted externally, including in Dr. Rumman Chowdhury’s TED Talk “Your Right to Repair AI Systems” as an example of best practices.
Core member of the leadership team shaping the direction of Visualization products used by internal teams and third-party developers.
Created system designs and frameworks that accelerate a common understanding in vision and direction critical to customer success.
Led strategic research and competitive analysis to gain business intelligence throughout the entire development process.
Chosen as one of twenty participants worldwide for a 12-month leadership training program for high-performing Latinx and Black employees.
2017 — 2021
2017 — 2021
Autodesk Education
Led UX transformation of Autodesk's global certification program into a scalable digital learning ecosystem.
Led prototyping efforts to explore emerging learning technologies, while shaping product direction and future-of-work strategy.
Built and scaled UX design and research talent, fostering a thriving culture that supports their career growth and sense of belonging.
Partnered with research and foresight teams to anticipate future-of-work trends in creative workflows and shape early product direction.
Secured S2M+ investment through executive storytelling and platform vision connecting learning, product, and workforce readiness.
Designed integrated learning directly into product experiences to support real-time skill development, tripling global engagement.
Led customer relations, betas, demos, and strategic research to gather user feedback throughout the entire development process.
Received the CEO Award, recognizing top %1 performers.
Recipient of the Culture Hero Award (selected out of 1500 employees) for customer-centricity and impact.
2015 — 2017
2015 — 2017
Design lead and Design Thinking coach driving early-stage discovery, service design, and 0 →1 product development. Led research. prototyping, and system definition to turn complex ideas into usable products. Partnered with account, product, and business teams to deliver solutions across enterprise, B2B, and B2C
2014 — 2015
Led product design across mobile and web; focused on early-stage discovery and 0 1→product development; for startups including Cognoa, Happy Bits, Cleo, and Wikispaces. Directed design and research for education products following the TES Global acquisition.
Education
Stanford University
MA
San Francisco State University
MFA
IESA art & culture
Multimedia Developer
Museo de Bellas Artes. Santiago, Chile.
Advanced Photography
Universidad de Artes, Ciencias y Comunicación