Full-stack Software Engineer
I am a dedicated software engineer always seeking challenging, unique work. Mathematics education with a lifelong involvement in tech spaces. Full-stack skill set and training.
2022 — 2022
San Francisco, California, United States
Backend engineer focusing on Node.js, Typescript, and Colyseus for a Unity game/learning build.
Also worked extensively with Docker.
2021 — 2021
Full-stack development and navigation of complicated architecture, in React.js, Hack, and GraphQL.
Architecture and full-stack development of application minimum viable product.
Tech Stack:
React, Node.js, Material UI, Axios, Webpack + Babel, Firebase (Authentication, Database [Firestore], Hosting, Cloud Server [Express], Analytics)
2020 — 2020
Gyrosyncopation - Game | Cyberpunk hide-and-seek with RPG elements
React.js, Material UI, CSS Modules, Node.js, Express, MongoDB
Designed game logic and UI utilizing complex state management in React
Used Material UI library to achieve advanced looking aesthetic
Balanced expanded game functionality between client, server, and database
Combined temporary client game states with persistent data to implement character elements that allow for enhanced functionality in future.
Lambda-Five.io Project - Music Streaming | Full-Service Webscale Backend Overhaul
Node.js, Express, NGINX, Cassandra, k6.io, New Relic, AWS EC2
Expanded API to accommodate full-service backend from single function microservice
Scaled database to 10 million unique records using NoSQL schema and Cassandra
Designed architecture of triple node express cluster (3x t2.micro), NGINX server (t2.medium), and central datacenter (t2.small) on AWS EC2
Achieved effective 1337 RPS at high performance and maximum stress
2019 — 2020
Hack Reactor
2000 — 2006
University of Nevada-Las Vegas