# Daniel Tauber > Product Designer | Discovery, Innovation, Building 0–1, Design x AI Location: San Francisco Bay Area, United States Profile: https://flows.cv/danieltauber In a world where anyone can build almost anything, incredibly fast with AI, the real question becomes: what should we build? My work sits at that intersection: identifying the right opportunities, shaping new product ideas, and bringing them to life. I’m a hands-on product design and innovation leader focused on early-stage discovery, 0–1 products, and emerging technologies. I currently lead design and innovation at Omada Health. Previously, I led product design at Hedra, a generative AI startup, where I built interfaces for frontier AI models and agents. Before that, I was an Executive Design Director at IDEO, leading multidisciplinary teams to create breakthrough products and services for global brands including IKEA, Ford, Meta, Google, and Samsung. Earlier in my career, I designed mobility experiences at BMW, developed new music creation tools at ROLI, explored interaction paradigms at the MIT Media Lab, and helped shape future-facing brands at Native Design. My work has resulted in multiple UK and US patents in interaction design and has been recognized by Core77, iF Design Award, Innovation by Design, CES Innovation Awards, and others. I hold an MA in Design Interactions from the Royal College of Art. Outside of work, I recharge through outdoor pursuits including surfing, kite surfing, biking, hiking, and climbing. ## Work Experience ### Design + Innovation @ Omada Health Jan 2026 – Present | SF Bay Area ### Product Design Leader @ Hedra Jan 2024 – Jan 2025 | SF Bay Area ++ IMPACT: Design and launch of a generative AI web platform that drove 15× revenue growth within six months and helped secure $32M in Series A funding. ### Product Design Leader @ Neol Jan 2024 – Jan 2024 | San Francisco Bay Area - Design x AI and creating new interaction patterns - 0-1 product innovation - Holistic end-to-end experience design - UX at the intersection of hardware and software - Designing across multiple platforms and modalities ### Executive Director, Interaction Design @ IDEO Jan 2022 – Jan 2023 | North America ++ KEY IN-MARKET IMPACT CREATING END-TO-END USER EXPERIENCES for Fortune 100 Company | Delivered vision and strategy across mobile and web for $5B product and established new design system in process of going to market, by building and guiding a multi-disciplinary team of 35+, aligning global cross-functional partners, and regularly educating executives on design excellence INSPIRING CROSS-FUNCTIONAL COLLABORATION for Google | Influenced key features of an in-market hardware-software device launched in 2023 by creating collaborative process for over 60 Product Managers from 13 different teams to collaborate ++ BUSINESS LEADERSHIP DRIVING BUSINESS OUTCOMES | Co-led strategy and operations of IDEO North America’s biggest P&L. Established IDEO’s biggest client relationships in 2022 & 2023, increased revenue 3x in 3 years, built a leadership team of 5, introduced new capabilities and roles, and created structure and metrics to efficiently deliver annual goals. ### Co-lead Product &Service Group @ IDEO Jan 2021 – Jan 2022 | North America ++ KEY CRAFT IMPACT & PEOPLE MANAGEMENT EVOLVING MARKET-LEADING EXPERTISE IN PRODUCT & SERVICE DESIGN | Implemented new systems and rituals to increase operational efficiency and scale best practices by establishing and co-leading a group of 50+ designers across interaction design, software, data science, industrial design and engineering, ​​made key hiring decisions, and spearheaded L&D initiatives for upskilling LEADING INDIVIDUALS & TEAMS | Enabled career growth of 11 direct reports, including ICs and managers, through craft mentorship, direct feedback, and goal setting ### Design Director / Senior Design Director @ IDEO Jan 2019 – Jan 2022 | San Francisco Bay Area ++ KEY IN-MARKET IMPACT DESIGNING 0 TO 1 for a F500 company | Drove further growth for $1.6B portfolio by designing a new app that launched in the U.S. by directing an interdisciplinary team to collaborate with product, engineering and regulatory stakeholders to create a minimum loveable product including key features, visual design, and product roadmap LAUNCHING AI POWERED PRODUCT for Abbott | Oversaw UX vision & strategy, including user research and visual design from concept to implementation of an AI-powered software that grew adoption by double digits post launch and was recognized with a CES Innovation Award ++ KEY CRAFT IMPACT & PEOPLE MANAGEMENT ENABLING EMERGING TECH | Amplified cutting-edge work by establishing a multi-disciplinary hub called Digital Dream Lab that empowered designers to experiment across AI/VR/MR, robotics and electronics and immersive installations ### Design Lead / Senior Design Lead @ IDEO Jan 2016 – Jan 2018 | Palo Alto, CA and London, UK ++ KEY IN-MARKET IMPACT INFLUENCING MULTI-YEAR PRODUCT STRATEGY for Meta | Influenced product launch and multi-year product strategy of Meta Portal, a video communication device with AI powered features, by designing user experience and key features including new interfaces and interaction paradigms LAUNCHING UX AT SCALE for IKEA | Designed storage planning tool which contributed to increased online sales by 3X in 3 years and is available online to 4B annual visitors and in-s no tore in 62 countries by leading interface design, strategically convincing clients to design mobile-first, aligning cross-functional stakeholders, and building new capabilities for IKEA ++ KEY CRAFT IMPACT & PEOPLE MANAGEMENT LEADING TEAMS | Responsible for teams of 5 to 10 multidisciplinary designers to deliver user centered and innovative solutions to complex strategic challenges. ### Senior Interaction Designer @ Native Design Jan 2015 – Jan 2016 Developed new UX solutions for a global 250 million customer telecommunications client ### Lead Interaction Designer @ BMW Group Jan 2015 – Jan 2015 Created new interaction modalities enabled by highly automated driving and an AI agent ### Senior Interaction Designer @ ROLI Jan 2014 – Jan 2015 Helping an award winning start-up creating a delightful and simple user experience for their groundbreaking creative music making tools Seaboard Rise and Blocks ### Visiting Researcher @ MIT Media Lab Jan 2013 – Jan 2013 | Cambridge, MA, US Invented novel material interfaces that have been patented and won multiple design awards ### Senior Interface Designer @ BMW Group Jan 2010 – Jan 2012 (via kontrastmoment) Designed UX features and interface concepts that shipped across BMW and BMWi vehicles ### Interface & Graphic Designer @ Freelance, self-employed Jan 2000 – Jan 2010 | Germany Designed software interfaces and websites for the first wave of the internet. ### Zivildienst / Community service @ St. Antonius Krankenhaus Köln Jan 1999 – Jan 2000 | Cologne Bonn Region Community service at a hospital supporting staff, patients and visitors ## Education ### Master of Arts (MA) in Design Interactions Royal College of Art ### MIT Media Lab Massachusetts Institute of Technology ### BA in Design Free University of Bozen-Bolzano ### Media and Interaction Design ECAL - Ecole cantonale d’art de Lausanne ### Visual Communication in Film & Photography Istanbul Bilgi University ### Kommunikationswirt BAW (Communications Manager) in Economics Bayerische Akademie für Werbung und Marketing ## Contact & Social - LinkedIn: https://linkedin.com/in/daniel-tauber - Website: http://www.danieltauber.com --- Source: https://flows.cv/danieltauber JSON Resume: https://flows.cv/danieltauber/resume.json Last updated: 2026-04-05