# Daria Turanga > Senior UX/UI Designer | AAA Title at Wargaming | Award-Winning Indie Game OVIVO | UX for AI Products | Ethical Game UX Location: San Francisco Bay Area, United States Profile: https://flows.cv/dariaturanga I design intuitive, engaging game experiences that players love. With 8+ years of UX/UI experience across indie and AAA titles, I’ve built UIs from scratch, co-founded an award-winning studio, and helped shape games that reached players worldwide. At Wargaming, I served as the first UI designer on a new AAA title, creating scalable systems and team documentation for feature development. My work reduced post-handoff rework by ~25% and cut production time by ~20% per sprint. As co-founder of IzHard, I led design on OVIVO, a minimalist platformer that won the Microsoft Imagine Cup, earned 9+ international awards, shipped across six platforms, and resonated with thousands of players worldwide. Beyond shipped titles, I’m passionate about the intersection of AI, ethics, and behavioral design. I’m currently writing Designed to Control, a book on game UX ethics that explores how designers can create engagement without exploitation. Skilled in Figma, design systems, prototyping, and user research, I bring both AAA structure and indie creativity to every project. ## Work Experience ### AI Training Specialist @ Outlier Jan 2024 – Present | United States Worked on improving AI models by evaluating and refining Russian-language outputs. Focused on ensuring quality, accuracy, and user-centered alignment of AI-generated content. • Evaluated AI-generated responses for accuracy, fluency, and contextual relevance. • Created benchmarks and prompts to guide model training and improve performance. ### UX/UI Designer @ ArtNova Technologies Inc. Jan 2024 – Jan 2024 | San Francisco Bay Area AI startup building software that helps people design custom tattoos. I was responsible for shaping early UX flows, prototyping user journeys, and aligning the team on product direction. • Collaborated in a fast-paced startup environment, applying rapid prototyping and creative problem-solving to define scalable UX flows and gamified experiences. • Created user flows, wireframes, and Figma prototypes, documenting interaction concepts for an AI-powered design platform. • Established clear UX flows and logic, aligning the team on product direction and reducing miscommunication. ### UI Designer @ Wargaming Jan 2020 – Jan 2022 | St Petersburg City, Russia Worked on Steel Hunters, AAA Free-to-Play shooter, as the first UI Designer on the project. • Designed full menu UI (main screen, loadout, battle pass, skill tree, settings), delivering a smooth, player-friendly experience. • Collaborated with designers, developers, and researchers to align gameplay, visuals, and user needs. • Built a Figma component library and scalable design system from scratch, speeding up development and improving design–marketing alignment. • Created reusable templates and documentation, reducing post-handoff rework by ~25% and cutting production time by ~20% per sprint. • Authored onboarding guides that accelerated ramp-up for new designers and reduced team support load. ### Co-founder, artist, UX/UI designer @ IzHard Jan 2015 – Jan 2020 | St. Petersburg, Russia Indie puzzle platformer that earned international acclaim for its unique one-button mechanic and minimalist storytelling. • Co-founded and led UX/UI design, visual style, and in-game animations. • Adapted the interface for six platforms — Steam, App Store, Google Play, Xbox, PS4, and Nintendo Switch. • Earned 9 awards, including the Microsoft Imagine Cup grand prize ($50,000). • Presented at 11 events, securing an App Store feature by Apple. ### UX/UI designer, artist @ FOXSYS Jan 2019 – Jan 2020 | St Petersburg City, Russia At FOXSYS, an outsource company, I contributed to AR/VR projects and a full company rebrand that strengthened digital presence and client engagement. • Designed and delivered applications and websites for AR/VR games, enhancing user engagement and expanding the company’s digital footprint. • Led the rebranding of the company’s identity — including website and logo redesign — resulting in improved brand recognition and higher website traffic. • Established a consistent design system across platforms, reinforcing brand loyalty and streamlining the user experience. ### Project manager @ CITYLIFE Jan 2018 – Jan 2019 | St Petersburg City, Russia Worked on large-scale marketing and event projects, managing cross-functional teams and ensuring smooth execution. • Defined project scope and goals in collaboration with senior management and stakeholders. • Delivered projects on time and within scope, ensuring high-quality standards were met. • Developed and maintained project documentation, reports, and workflows that improved team alignment. ### Internship @ Brandson (Branding Agency) Jan 2017 – Jan 2018 | Санкт-Петербург, Россия Contributed to branding and visual design projects for client campaigns, supporting the agency’s creative team. • Created visual assets (banners, posters, icons) that enhanced the visual appeal and usability of client platforms. • Supported brand identity development, contributing to cohesive and impactful design systems. • Assisted in client presentations, reinforcing the agency’s market presence and creative reputation. ## Education ### Bachelor’s Degree in Tourism and Hospitality Saint Petersburg State University of Finance and Economics ### Associate of Arts - AA in Psychology City College of San Francisco ## Contact & Social - LinkedIn: https://linkedin.com/in/daria-turanga - Portfolio: https://dariaturanga.com --- Source: https://flows.cv/dariaturanga JSON Resume: https://flows.cv/dariaturanga/resume.json Last updated: 2026-04-13