# Dave Chiu > Staff Interaction Designer - Material Design, Google Location: Oakland, California, United States Profile: https://flows.cv/davechiu Passionate experience designer and creative leader. Enjoys helping interdisciplinary teams produce elegant solutions that are driven by customer insights and balanced with technological and business realities. Comfortable navigating unfamiliar territory with incomplete information. Fast learner who believes the details make the design and the system makes the experience. Interests include identity, reputation, and using design innovation to address pressing social and environmental needs. Specialties: Mobile, iPhone, iPad, working with complex design problems and systems, making connections, experience design, transformation design, service design, research synthesis, developing conceptual and interaction models ## Work Experience ### Design Lead & Staff Interaction Designer - Material Design @ Google Jan 2013 – Present | San Francisco, California I create Material Design: material.io/guidelines Previously: Android User Experience Android Gmail Android Email Android K Android L Android M ### Interaction Designer @ Freelance Jan 2006 – Present Co-founder of a London startup that leveraged mobile devices to promote and sustain behavior change around environmental sustainability. Pitched for and secured venture capital. Developed service concept and business models. Co-founder of txt2wrk.net, a service delivering SMS job alerts and text-to-speech job descriptions to any mobile phone. Helped establish a pilot program with the City of San Francisco. Clients: txt2wrk, Fjord, Experientia, Copenhagen Institute of Interaction Design (CIID) ### Co-Founder @ txt2wrk Jan 2012 – Jan 2013 txt2wrk helps parolees, homeless, and other job seekers compete on a more level playing field by providing text-to-speech delivery of job postings on any mobile phone. With txt2wrk, job seekers are alerted to new job postings, can listen to job descriptions, and apply for jobs, 24 hours a day, all without a connection to the internet. Employers gain access to a previously untapped pool of labor, while local workforce development and social service agencies can fulfill their mandate to connect employers with motivated job seekers. ### Associate Creative Director @ frog Jan 2011 – Jan 2013 | San Francisco Bay Area Day-to-day creative lead for teams of interaction designers, visual designers, strategists, and technologists creating innovative products and services. Expertise in developing product and service ecosystems that span multiple devices and platforms across time. Responsibilities include: lead creative teams through the entire design process; define and articulate product, service, and experience strategy and vision; develop and articulate concepts through storytelling, prototypes, and detailed documentation; work with creative directors to develop and maintain client relationships, and maximize team effectiveness; work with program managers to ensure on-time delivery within budget; work with creative team to align their individual professional development goals with program needs; contribute to interaction and service design deliverables; manage and mentor four direct reports. ### Senior Interaction Designer @ frog Jan 2010 – Jan 2011 | San Francisco Bay Area Creative lead for a team of 13 on a 41-week program involving 5 unique device platforms, including 2 unique mobile platforms. Program integrated within a larger on-going effort, requiring coordination with evolving experience, brand, business, and product guidelines. Lead interaction design on major tracks of work within programs, coordinating with other interaction designers and Associate Creative Directors/Creative Directors. Contributed to all phases of programs: initial background research and immersion, stakeholder interviews and alignment, qualitative user research and contextual inquiry, research synthesis, iterative design evolutions, participatory design and validation research, and client communication. ### Interaction Designer II @ frog Jan 2008 – Jan 2010 | San Francisco Bay Area Responsibilities include implementing design research, creative efforts, strategy, and direction, including brand articulation, physical interactions, and usability. Founded in 1969, frog is headquartered in San Francisco, with studios in Austin, New York, San Jose, Seattle, Milan, Amsterdam, Stuttgart, and Shanghai. ### Visiting Scholar @ MIT Mobile Experience Lab Jan 2007 – Jan 2008 | Cambridge, MA Producer and lead designer in collaboration to develop innovative visions of sustainable public transportation, housing, and urban development. Managed eight people across four projects; assisted lab director in managing relationships with directors & C-level executives; ran workshops with partners and clients. Teaching assistant for the multidisciplinary MIT design studio Design Without Boundaries. Clients: Cisco, Clinton Global Initiative, Cities of Amsterdam, Seoul, & San Francisco, Telefónica ### Blogger @ TreeHugger.com Jan 2006 – Jan 2007 Interviews and blog entries for TreeHugger.com in support of the green revolution. ### Interaction Designer Graduate Student @ Interaction Design Institute Ivrea Jan 2004 – Jan 2006 | Ivrea, Italy Designed locative media applications for mobile devices, data-storage metaphors for next-gen hard drives, a reputation economy leveraging ubiquitous digital identities, play experiences for the next generation, and a service enabling healthy food lifestyles. Project work included service design, physical computing, and GUI design. Clients: Hitachi, Orange, Mattel, France Telecom ### Blogger @ UK Design Council RED group Jan 2005 – Jan 2005 Researched, authored, and published a series of blog posts for the UK Design Council's RED unit in support of their design and innovation work during their Future Currents project on Energy. ### Advanced Technical Writer @ Altera Corporation Jan 2000 – Jan 2004 | San Jose, CA Project lead, information architect, GUI designer, and user-advocate for a variety of internal and external projects. Projects included a web-based project-management application, a redesigned navigation interface and Help application, and a software solution for the automated maintenance of Help application. Primary responsibilities involved working with engineers to understand technical details, reviewing user interface designs for usability and technical accuracy, and writing and editing Help documentation for twice-yearly software releases. ### Fund Raiser @ American Lung Association Jan 1998 – Jan 1998 Raised $7,200 for the American Lung Association. Bicycled over 3,500 miles from Seattle, WA to Washington, DC in 48 days as part of a group of 730 cyclists. Increased awareness of lung disease through interaction with individuals and local communities. ## Education ### Masters in Interaction Design Interaction Design Institute Ivrea ### BA in English, Business and Technical Writing University of Delaware ## Contact & Social - LinkedIn: https://linkedin.com/in/davechiu - Portfolio: http://www.d4v3.net - Portfolio: http://www.d4v3.net/resume - Portfolio: https://material.io --- Source: https://flows.cv/davechiu JSON Resume: https://flows.cv/davechiu/resume.json Last updated: 2026-03-30