Xbox Live Multiplayer Team
•Designed, implemented, and shipped the Looking-For-Group multiplayer service across all Xbox Endpoints
•Designed, implemented, and shipped the Tournaments multiplayer service for game title integration
•Developed and maintained the Notifications service, enabling new features for enabling Xbox Live for other 3rd party networks with high availability, performance, and scale
•Worked in developing PlayFab multiplayer services with focus on matchmaking and title configuration