# David Strickland > Senior Software Engineer at Roblox Location: Sunnyvale, California, United States Profile: https://flows.cv/davidstrickland Senior Software Engineer with five+ years of hands-on full life cycle software development experience – from concept through delivery of next-generation applications and customizable solutions. Track record of strong analytical and problem-solving skills and reputation for high code quality. Passionate about building platforms that change how people interact with information. ## Work Experience ### Senior Software Engineer @ Roblox Jan 2018 – Present ### Senior Software Engineer @ AOL Platforms Jan 2015 – Jan 2018 | San Mateo, California Designed automated, fast, scalable, and complex planning and scheduling systems for purchasing TV inventory, which powered the core of the company's multimillion dollar TV business. • Architected and built complex planning and resource optimization framework to increase efficiency in customer decision making application. • Developed reporting infrastructures, including models, databases, and front-end APIs to access and manipulate data with front end systems. • Collaborated closely with product managers and engineering teams to plan, design, and develop optimal solutions improving efficiency into customer purchasing model. • Used C#, .NET, MongoDB, SQL Server, JavaScript / Typescript, HTML/CSS, PowerShell ### Software Engineer @ Adap.tv Jan 2013 – Jan 2014 | San Mateo, California First engineer hired to focus on new TV Platform Marketplace (startup within startup) to develop internal reporting and data management tools. Domain expert for technical solutions related to purchasing, inventory, and data management systems. • Architected systems for automated ingestion, processing, storage, and reporting of TV viewing data from industry standard sources. Written in Python and BASH, with MySQL/MariaDB/TokuDB back end. • Redesigned infrastructure to work in the .NET tech stack using C#. • Designed and implemented reporting data models and APIs. ### Software Engineering Intern @ Adap.tv Jan 2012 – Jan 2012 | San Mateo, CA Developed and implemented various internal reporting tools to display metrics, track issues, and ensure data integrity using Python, PHP, and BASH. ### Architecture Design Intern @ Micron Technology Jan 2011 – Jan 2011 | Folsom, CA Architecture Design Intern - Designed and Implemented an automation framework for the simulation-based testing of logic design for a SSD. The framework automatically ran simulation tests, nightly builds, and sets of tests in response to Git commits; also included automated status reporting system via email through Jenkins - Optimized simulation compilation and build times for SSD logic in Quartus II Programmer - Developed Verilog Unit Tests for SSD logic - Used Quartus II, Git, Hudson, Jenkins, BASH scripting, Linux ### Engineering Intern @ Mission Critical Technologies Jan 2010 – Jan 2010 | Moffet Field Government Contractor to NASA Ames Research Center Engineering Summer Intern, NASA’s LADEE Flight Software Team - Redesigned the software team’s test harness system in MATLAB/Simulink - Created software to automatically generate a new test harnesses for library blocks, which resulted in significantly reduced test harness maintenance/construction times - Created a program to translate text-based command files into XTCE, an XML-based communications standard used in ground-satellite communications - Used MATLAB, Simulink, Stateflow, XML, Linux ## Education ### Master's degree in Electrical and Electronics Engineering Brown University Jan 2012 – Jan 2013 ### Bachelor of Science (BS) in Electrical and Electronics Engineering Brown University Jan 2008 – Jan 2012 ## Contact & Social - LinkedIn: https://linkedin.com/in/david-strickland-7776a09 --- Source: https://flows.cv/davidstrickland JSON Resume: https://flows.cv/davidstrickland/resume.json Last updated: 2026-03-22