I'm a seasoned product designer and illustrator passionate about crafting impactful interfaces and experiences. I help lead successful feature launches, fostering collaboration across functions and consistently surpassing goals.
I collaborate closely with Product leaders to research, ideate, and create high-fidelity mocks and prototypes, guiding engineering towards user-centric design solutions. Through extensive user research and interviews I validate decisions, working closely with cross-functional teams to innovate within engineering constraints.
I designed user-centric interfaces and experiences for the School of Visual Arts. I then set out to plan, manage, and code those designs into reality, using the best technologies for the job.
Our projects ranged from fun, web-based party invitations to a full-blown flagship site redesign, with a custom CMS I played a key role in designing, project-managing, and developing.
My day-to-day responsibilities include UX design with tools like Sketch, Principle, Framer, and Zeplin, as well as full-stack web development in frameworks like Symfony, Vue, and React. I also project-managed local and international developers and designers, while mentoring student interns.
In our small but versatile team, I often played many roles, like contributing illustrations and photography to print projects. I routinely needed to learn new skills to meet the requirements of a given project.