San Mateo, California, United States
● Drove the evolution of Roblox’s design system, uiBlox, which became the parent system for 10+ products.
● Crafted visual and foundational pattern libraries for uiBlox, including iconography, illustrations, color,
typography, layout, accessibility, and components for an org of 80+ designers.
● Provided Abstract/Figma training and additional design resources to over 60+ product team members.