# Devin Gardner > Sr. Associate Software Engineer at Capital One Location: New York, New York, United States Profile: https://flows.cv/devingardner Versatile software engineer with 3+ YOE in developing back-end architecture for large-scale enterprise applications and data ecosystems using Python and AWS. Experienced with designing REST APIs, developing data processing pipelines, and deploying containerized applications with event-driven architecture. Always seeking to take the initiative by providing transformative solutions and exceptional technical management. ## Work Experience ### Sr. Associate Software Engineer @ Capital One Jan 2022 – Present | Richmond, Virginia, United States Coordinates with senior stakeholders to design datasets and develop ETL pipelines for analytical reporting on critical enterprise development metrics for 40k+ code repositories using Python, SQL, and Snowflake for data processing and deployed with event-driven architecture via AWS Batch Improved developer efficiency for 25k+ developers by collecting and publishing crucial data on test adoption and code deployment rates, increasing the code coverage of unit testing at an enterprise-scale to 80% and the deployment frequency of commits on average per developer by 100% Engineered a REST API to prevent sensitive information from being included in over 100+ confidential business documents by performing optical character recognition (OCR) on said documents and scanning them for sensitive data using Python and deployed via Amazon ECS ### Cyber Security Engineer @ Capital One Jan 2021 – Jan 2021 | Richmond, Virginia, United States Collaborated with the iOS security team to ensure the integrity and safety of the Capital One Mobile app by implementing a critical security feature that verifies over 2 million devices using the app are legitimate uncompromised clients through the use of Swift and Python ### University Research Assistant @ University of Virginia Jan 2021 – Jan 2021 | Charlottesville, Virginia, United States Partnered with a research team in the UVA Link Lab to implement an intelligent reactive camera system that would improve the computer vision and error correction capabilities of surgical robots Researched methods for measuring the image segmentation and classification abilities of the Mask Region-Based Convolutional Neural Network (MRCNN) being used to identify and localize objects in the sight of the robot, and developed a script to calculate researched performance metrics using predictions from the model and a ground truth set ### University Teaching Assistant @ University of Virginia Jan 2020 – Jan 2020 | Charlottesville, Virginia, United States Instructed students in a lab environment on the techniques and concepts significant to the field of digital logic design, including Boolean algebra, logic gates, timers, registers, and finite state machines ### Back End Developer @ percipient.ai Jan 2020 – Jan 2020 | Santa Clara, California, United States Designed a major back-end feature that helped launch the company’s intelligent web platform by allowing clients to transfer sensitive data needed for analysis from one secure device to another using Python and SQL for data processing, Django for the application framework, and deployed via Amazon ECS and S3 ### Frontend Developer @ FitKinect Jan 2019 – Jan 2020 | Charlottesville, Virginia, United States Partnered with the CEO and CTO of a health and fitness startup to bring the company’s idea for an app to life by designing a web application with a software development team that matches athletes and trainers together, providing a service that allows athletes to find personalized trainers and for trainers to find work with ease ### Software Engineer @ Focal Point Technologies Jan 2017 – Jan 2019 | Reston, Virginia, United States Augmented Reality Mobile Game for iOS (Summer 2019) Led a team of 5 interns to pioneer a maze-running mobile game that renders graphics through the back-facing camera of iOS devices utilizing Swift and ARKit Personalized Weather Station (Summer 2018) Managed a team of 3 interns to construct a personal weather station with UI through a mobile app that aids consumers in tracking the conditions of their garden utilizing C++ and JavaScript along with Particle Photon IoT devices integrated with embedded weather sensors Acted as program manager for the project, overseeing the software development and hardware assembly of the product and providing guidance to team members while making sure all project deadlines were met Cross-Platform Mobile Game (Summer 2017) Collaborated with a team of interns to develop a dungeon-exploring mobile game utilizing JavaScript, HTML, and CSS Practiced agile development, scrum methodology, and version control during the software development cycle ## Education ### Bachelor of Science - BS in Computer Engineering University of Virginia Jan 2018 – Jan 2022 ## Contact & Social - LinkedIn: https://linkedin.com/in/devin-e-gardner --- Source: https://flows.cv/devingardner JSON Resume: https://flows.cv/devingardner/resume.json Last updated: 2026-03-23