# Dylan Richardson > Software Engineer Location: Brooklyn, New York, United States Profile: https://flows.cv/dylanrichardson ## Work Experience ### Software Engineer @ Belfry Jan 2024 – Present | New York, New York, United States ### Software Engineer @ Google Jan 2022 – Jan 2024 | New York, New York, United States ### Software Engineer @ Meta Jan 2019 – Jan 2022 | Greater New York City Area I worked on feature development and performance improvement on Origami Studio. Origami Studio is an application written in iOS/MacOS that specializes in high fidelity interactive prototyping, aimed at designers. ### Software Engineer @ WhatsApp Inc. Jan 2017 – Jan 2019 | San Francisco Bay Area I worked on the tooling team at WhatsApp to create internal solutions for support of the external product. My work included full-stack web development with react/redux and Flask, PHP, and Hack. I collaborated closely with different product, content and legal teams to resolve a myriad of problems and requested features, both long-term and surfacing day to day. ### Software Development Intern @ NVIDIA Jan 2016 – Jan 2016 | Santa Clara I made system analysis and build automation tools for the SHIELD Android TV to ensure a seamless and reliable user experience. Additionally, I identified bugs and integrated patches for upcoming releases and regularly contributed to code reviews on Gerrit. ### Web Development Intern @ Ultimate Software Jan 2015 – Jan 2015 I worked on the Platform team to develop foundation-level architecture and security features for the main product Ultimate Software offers, UltiPro. This included participating in an agile workflow emphasizing Kanban and communicating closely with business analysts, quality assurance testers and other developers to maintain the level of code expected in an application used by millions. ### Mobile Application Developer @ Verigo Jan 2013 – Jan 2015 | UF Innovation Hub I contributed significantly to the development of a mobile application on Android and iOS platforms that communicates with external hardware via the Bluetooth Low Energy Standard. My responsibilities entailed both design and implementation of the mobile applications in an agile environment. ## Education ### Master of Science (M.S.) in Computer Science University of Florida Jan 2015 – Jan 2017 ### Bachelor of Science (M.S.) in Computer Science University of Florida Jan 2013 – Jan 2016 ## Contact & Social - LinkedIn: https://linkedin.com/in/dylan-richardson - Website: http://www.dylanr.me --- Source: https://flows.cv/dylanrichardson JSON Resume: https://flows.cv/dylanrichardson/resume.json Last updated: 2026-03-20