# Eric Hu > Front End Engineer at William Sonoma Location: Cupertino, California, United States Profile: https://flows.cv/erichu Email: eric.jie.hu@gmail.com Hey there! I'm Eric Hu and I have a passion for advances in game design, development, and AI. I also enjoy frontend website design work and implementation. I got my Masters Degree in Computer Science focusing in AI at UC San Diego and my Bachelors Degree in Computer Science : Game Design at UC Santa Cruz. My Goal: To strive for better user interaction and engagement that constitutes towards the whole gameplaying experience. ## Work Experience ### Software Engineer @ Facilitron Jan 2024 – Present | Los Gatos, CA At Facilitron, I worked as a Front-End Developer focused on building intuitive, responsive, and performant user interfaces for a large-scale facility management and scheduling platform used by schools and public agencies across the U.S. - Developed and maintained core UI features using modern JavaScript frameworks, improving usability and reducing user friction across key workflows. - Collaborated closely with product managers, designers, backend engineers, and quality assurance to translate requirements into clean, scalable front-end solutions. - Optimized page load speed and component performance, enhancing the overall user experience for both district administrators and community users. - Implemented reusable UI components and design system patterns to improve consistency and accelerate development across the platform. - Participated in code reviews and contributed to front-end best practices, ensuring maintainability, accessibility, and high-quality code. - Helped troubleshoot and immediately resolve UI/UX issues in production, improving stability and customer satisfaction. ### Front End Engineer @ Williams-Sonoma, Inc. Jan 2022 – Jan 2024 | San Francisco, California, United States • Designed, implemented, and published responsive e-commerce desktop and mobile pages following professional coding and design principles in HTML, CSS/SASS, JavaScript/React, and Vue • Managed Github, multiple testing environments, and ticket board for organized source control, quality assurance, and public releases in close collaboration with site managers and UI/UX designers • Optimized source code and implemented features and components to increase consistency and efficiency throughout all engineering departments and services • Delivered agile projects on time and overachieving quality standards, contributing to overall team success ### Game Developer @ ShatterPointGames Jan 2019 – Jan 2022 • Collaborated with 4 other independent developers, managing the prospects of design, control architecture, implementation, and business ventures • Led the gameplay AI development for the 2.5D fighting game BreakThrough in Unity and Unreal Engine 4 • Engineered a sophisticated finite state machine AI, using environmental feature weights and complex action selection, taking into consideration the nuanced dynamics inherent in fighting games • Designed and implemented the official ShatterPointGames website using HTML, CSS, and JavaScript ### Research Developer @ Stanford University Jan 2015 – Jan 2022 | Palo Alto • Designed, developed, and managed the PretermConnect and ColigoWork App for iOS and Android • Created detailed and interactive mockups in Figma to implementation using HTML, CSS, and JavaScript • Practiced privacy and security guidelines for high-risk information, ensuring the integrity of sensitive data • Hosted and presented in a conference for important health organization stakeholders in Pittsburgh • https://www.pretermconnect.org/ ### Researcher @ Games and Playable Media Research Lab, UCSC Jan 2019 – Jan 2020 | Santa Cruz, California, United States • Conducted studies on the annoying feeling of helplessness in video-games • Researched and implemented applications of A-star Assistance AI algorithms for difficult platformer games in Unity Game Engine and C# ### Researcher @ LINQS Learning Lab, UCSC Jan 2019 – Jan 2019 | Santa Cruz, California, United States • Assisted graduate researchers with conducting primary and secondary source research • Explored applications of Probabilistic Soft Logic and Hinge-Loss Markov Random Fields for extensive pattern prediction ### Summer Intern @ Facilitron Jan 2016 – Jan 2017 | Los Gatos • Managed a facility reservation system to utilize school space for groups and companies to use • Engaged in positive and professional customer service ### Swim Instructor @ Northwest YMCA Jan 2015 – Jan 2017 | Cupertino • Prepared multiple classes of 3-6 elementary/middle school students to teach the essentials of swimming, water safety, teamwork, and communication skills ## Education ### Master's degree in Computer Science UC San Diego ### Computer Science University of California, Santa Cruz ## Contact & Social - LinkedIn: https://linkedin.com/in/eric-hu-505267167 --- Source: https://flows.cv/erichu JSON Resume: https://flows.cv/erichu/resume.json Last updated: 2026-04-01