# Eric W. > Principal Product Designer, TuneIn Location: San Francisco, California, United States Profile: https://flows.cv/ericw2 I have spent my career making connections between long term strategic vision and the constraints of product development. In my work I strives to bring value and clarity to digital information through application of design. Specialties: Design Strategy, Leadership, Innovation, Prototyping, Design Research, User Experience Design, User Centered Design, Collaboration, CSCW, HCI ## Work Experience ### Principal Product Designer @ TuneIn Jan 2022 – Present | San Francisco Bay Area ### Staff Product Design Lead - Google Desktop Search @ Google Jan 2019 – Jan 2022 Directed a strategic program to increase user experience parity across Google’s primary search surfaces, impacting billions of daily users. Breathed fresh life into neglected features by driving cross-organization design sprints, shaping vision around emerging machine learning capabilities. ### Staff User Experience Designer - Google Product Infrastructure @ Google Jan 2018 – Jan 2019 Researched and applied design thinking to untangle Google’s approach to live experimentation. Drove product design and shaped strategy for corporate-wide adoption of a centralized experimentation web application across Google’s rich portfolio of products including Search, YouTube, Photos, and Workspace. ### Product Design Lead & Manager - Google+ / Google Spaces @ Google Jan 2015 – Jan 2018 Managed and oversaw an amazing team of designers and technical writers as Google+ pivoted from a consumer product to an enterprise solution. Spunout and led an agile product design team to take Google Spaces - a new standalone application for small group sharing - from concept to launch in under 12 months. We applied a rapid, cohort-driven approach to iteratively launch and evaluate new features. ### Senior Product Design Lead - Collaborative Software @ IBM Jan 2011 – Jan 2015 Set the UX strategy and design for social messaging software at IBM. I directed a globally distributed team of designers, partnering closely with engineering to move from a shared product vision to deployed solutions for contact management, enterprise search, and team collaboration. ### Design Research Scientist, RSM @ IBM Jan 2000 – Jan 2010 I delivered research insights, prototypes and creative vision that demonstrably influenced IBM product and strategy. While in research I led high-fidelity prototyping and investigation into a wide series of social software applications and systems. Key innovations in email, social profiles, and contact management served as the foundation for social SaaS product applications. I received multiple patents and publications. ### Interaction Design Contractor @ Bodymedia, Inc. Jan 2000 – Jan 2000 Bodymedia was an early to market, wearable computing and health monitoring company. I contracted with Bodymedia during seed and early stages. I created and tested interactive prototypes for the health index dashboard that visualized a user's body metric information, laying groundwork for the core software offering. Partnered with the software engineering team to develop a UI framework and architecture. ### Lead Interaction Designer @ Esgear, Inc. Jan 1999 – Jan 2000 A startup company that built contextual web-browser companion software consisting of small rich internet applications tied to web services. ## Education ### MS in Human Computer Interaction Carnegie Mellon University ### BS in Computer Science, Mathematics Oregon State University ## Contact & Social - LinkedIn: https://linkedin.com/in/wilcoxer --- Source: https://flows.cv/ericw2 JSON Resume: https://flows.cv/ericw2/resume.json Last updated: 2026-04-13