# Euphrates Dahout > Pixel Perfect Location: San Francisco Bay Area, United States Profile: https://flows.cv/euphrates I'm most well known for my exacting attention to detail and expertise with design tools. I love to teach and to learn, equally. Currently Systems Design Lead and Senior UXD at Google Material, previously at Oculus (now Meta), Airbnb, Apple, and more Google. www.euphratesdahout.com ## Work Experience ### Senior UX Designer, Systems Design Lead @ Google Jan 2023 – Present | San Francisco Bay Area I am the Systems Design team lead for Google Design Platform. My team maintains the Material 3 Design Kits (internal and external Figma UI resources) and I lead an education workstream to help Googlers use our tools more efficiently. ### Interaction Designer, Systems Design Lead @ Google Jan 2022 – Present | San Francisco, California, United States Systems Design Team Lead at Material. Owning Google Material 3 guideline asset infrastructure, and internal and external Material 3 UI Kit resources. Contributor to Figma literacy education at Google. ### Production Designer @ Google Jan 2021 – Jan 2022 | San Francisco, California, United States Production Design on Google's Material Design team, developing a program for systematized asset creation ### Production Designer @ Oculus VR Jan 2020 – Jan 2021 | San Francisco Bay Area The first and only Production Designer at Oculus VR, I was responsible for end-to-end icon design, design system documentation, and maintenance of our Figma library resources. ### Production Designer @ Airbnb Jan 2019 – Jan 2020 | San Francisco, California Embedded on cross-functional teams for pixel-perfect, design language system adherent, new feature design via speccing and Visual QA. When not embedded, core-team successes include: iconography creation, asset optimization, print asset layout design, thoughtful localization, and automation authorship. ### Production Designer @ Google Jan 2018 – Jan 2019 I worked with Designers and Engineers to create pixel-perfect screen assets for Android Messages, and I invested time into fostering the creation of a unified design language across all the products in the Comms Org. I authored and maintained sticker sheets, provided redlining, designed icons and logos, built mocks, localized assets, and created artwork/illustrations. ### Creative Retoucher and Production Artist on-site at Apple @ Hogarth Worldwide Jan 2017 – Jan 2018 | Cupertino, CA This is a management change of the studio from my previous listing. With change of management, came a slight change in responsibility: with an increased focus on high-end campaign work, consulting as a Creative Retoucher. ### Production Artist on-site at Apple @ Schawk! Jan 2015 – Jan 2016 At Apple Marcom's Content Production Studio, my specialities were two-fold: lifestyle photo retouching and hardware illustration. Photo projects included retouching for campaigns, homepage takeovers, launch, newsroom, and events. Hardware duties included extremely precise work photo-realistically illustrating hardware for out-of-home and apple.com. Additionally, at times, I wrote automation tools for team efficiency. ### Digital Post Processor / Artist @ Self Employed Freelancer Jan 2012 – Jan 2015 | San Francisco Bay Area My clients comprised of fine art photographers, product photographers, bands, performers, retouching houses, medical corporations, home furnishing businesses, beauty brands, creative agencies, and tech company retail stores. ### Freelance Photo Retoucher @ SF Digital Studio Jan 2014 – Jan 2015 | San Francisco Duties included retouching fashion images, including complicated clothing reconstruction and creative color correction, for a boutique imaging firm with clients such as Levis, Baby Levis, Dockers, and Dockers International. ### Retouching Manager @ TSG Consumer Partners (beauty e-commerce subdivision) Jan 2014 – Jan 2015 | San Francisco Bay Area My responsibilities included managing retouching logistics for a rebranding overhaul of a beauty-retail company (owned by TSG), with ~30k existing images. This involved working closely with the art director and UX designer to concept the look and feel, designing efficient and clearly communicated workflows, writing automations, performing high level retouching, creating shot lists, and training a team of vendor retouchers. ### Social Media, Image Distribution, and Public Relations @ Dark Garden, LLC Jan 2012 – Jan 2014 | San Francisco As image editor and social ambassador for the company, I created content for various social media accounts: Instagram, twitter, Facebook, Vine, YouTube, and alternative-community social media groups. I authored blogs as well as vlogs, and kept client interaction on these platforms up. I created an email newsletter for the company, as well as did much of the initial writing and branding during this time. I edited and compiled images. I hosted events and was an active and approachable Social Ambassador to clients at community events. I connected and directed several creative-format fashion shows -- notably, for two years running at The Edwardian Ball. ### Lead Photo Retoucher @ Ariat International Jan 2014 – Jan 2014 | Union City Position involved clipping/retouching thousands of footwear product shots for an entire spring line under tight time constraints. I also maintained organization compiling contact sheets and scaled each product appropriately based on target age and gender. ### Digital Image Retoucher @ Restoration Hardware Jan 2013 – Jan 2014 | Corte Madera Retouching, color correcting, re-constructing, compositing, and re-backgrounding commercial images for catalogue (print) and web presentation for a multi-million dollar company. ## Education ### Bachelor of Arts (B.A.) Reed College Jan 2005 – Jan 2009 ### American University of Cairo Jan 2007 – Jan 2007 ## Contact & Social - LinkedIn: https://linkedin.com/in/euphrates-dahout - Portfolio: http://www.euphratesx.com/photo-retouching --- Source: https://flows.cv/euphrates JSON Resume: https://flows.cv/euphrates/resume.json Last updated: 2026-03-25