As a full-stack engineer with six years of experience, I have gained proficiency in multiple programming languages including Javascript, Golang, Java, and Nodejs.
Engineering for Niantic's data infrastructure and omnichannel marketing & experimentation platform
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Engineered a high-availability notification service to support dual-track requirements: high-throughput marketing (millions sent in <5 mins) and low-latency, real-time game alerts across push and email.
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Spearheaded the consolidation of all Niantic notification services into a single, unified platform, significantly reducing infrastructure costs, system complexity, and maintenance overhead.
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Engineered and launched the backend service to power the iOS Live Activities feature, enhancing user engagement by delivering real-time game updates directly to players' lock screens.