Built and evolved internal messaging platforms that power both enterprise workflows and customer-facing communications at scale (millions of messages sent daily across email, push, in-app, and SMS).
Built fullstack tooling (Java/Spring Boot, React/TypeScript) that enables teams across Netflix to create, test, launch, and monitor communications used by teams across customer support, studio production, asset delivery, system alerting, among others.
Led development of platform features that improved the reliability and usability of message creation and delivery, while mentoring junior engineers and supporting team onboarding.
Reduced iteration time for engineers by introducing feature flags, preview environments, and partner impersonation, enabling safer and more efficient testing of messaging flows.
Improved debugging and issue resolution by integrating session replay and live user monitoring tools, making frontend issues easier to reproduce and resolve.
Played a key role in enabling adoption of a new messaging platform by helping enterprise teams migrate from legacy systems and supporting their transition to modern workflows.
Defined initial product requirements and contributed to an initiative that reduced onboarding time for game developers into push notification systems from weeks to hours through improved tooling and developer experience.
Contributed to internal tools that allow game developers to create, send, and analyze push notifications, extending messaging capabilities into Netflix’s gaming platform.