Pleasanton, California, Estados Unidos
I work as a Software Engineer at AEye, a cutting-edge LiDAR company based in Silicon Valley, where I own all software interfaces that enable interaction with LiDAR sensors. My role focuses on translating sensor capabilities into robust, intuitive software tools that support both internal development and external demonstrations.
I design, develop, and maintain a real-time visualization tool that allows interaction with the sensor and showcases LiDAR point cloud data during demos and customer engagements. This tool integrates both aesthetics and functionality, including 3D point cloud rendering, GUI development with Qt, high-performance C++ back-end implementation, and network communication with the sensor. Beyond visualization, I also take ownership of additional software components that sit between the sensor and end users, such as SDKs, customer-facing tools, and ROS drivers. My responsibilities include defining APIs, ensuring cross-platform compatibility, and maintaining software quality under the stringent requirements typical of automotive and industrial LiDAR systems.