# Gareth Brewer > Concept Designer. 3D and 2D. Creatures, Animation, Product, and Animatronics Location: San Francisco Bay Area, United States Profile: https://flows.cv/garethbrewer 8 years experience in a wide range of industries. Started As a Creature Artist (Modeler+Sculptor) at the indie Studio, Griever Games. Weathered COVID via online classes at AAU while working part time at a Start-Up Studio "Anachronoaut Productions" which led to a Lead Position. I'm currently working as a Designer at a studio producing Seasonal Animatronics (ever been through a Home Depot during October?) I still do creature design on the side, assisting with projects where I can and supporting those around me. ## Work Experience ### Product Designer @ Seasonal Visions International, Ltd. Jan 2025 – Present | Berkeley, California, United States - Designed Characters/Creatures/Props for Animatronic Production/Manufacturing - Illustrated Knockdown/Spec Sheets for engineering of product to match concept and price point. - Incorporated new proprietary tech including: Artificial Intelligence, Response Tech, and motion capture tools for R&D department. - Utilized Zbrush and Blender to review/modify/create CAD models for fabrication, pre-vis, and concept dev Dismantled and built animatronics for competitor and product analysis under supervision of sales team. ### General Merchandise Expert @ Target Jan 2023 – Jan 2024 | Contra Costa County, California, United States - Provided exceptional guest experience by engaging guests in conversations, offering assistance with product selection, and locating items throughout the store - Maintain a neat and organized work area to ensure that merchandise is easy to locate for guests - Ensure all products are stocked and displayed according to company standards - Monitored inventory levels and restocked shelves in Grocery, Market, and toys - Answer questions from guests about products, services, and policies - Followed safety protocols and adhered to loss prevention procedures - Utilized point-of-sale systems to process transactions ### Market/Consumables Stock @ Target Jan 2023 – Jan 2024 | Contra Costa County, California, United States - Took stock of pallets from truck deliveries to freezer/backstock where it was counted and logged, then delivered to sales floor before store opening (4AM to 8AM) - Handled fresh meats, fruits, veggies, juices, and dairy products. - Maintained store shelf quality by enforcing FIFO and Team Lead needs - Simultaneously opened in-store restaurant ### Barista @ Target Jan 2023 – Jan 2024 | Contra Costa County, California, United States - Managed cash handling operations and ensured accurate processing of transactions. - Provided exceptional customer service by actively listening to customer needs and resolving concerns. - Mastered a wide variety of drink recipes and consistently delivered high-quality beverages to customers. - Operated espresso machines, blenders, ovens, and steam wands to prepare and serve delicious coffee-based drinks and snacks. - Maintained a high standard of cleanliness and sanitation throughout the work area. ### Creature Modeler @ Aviary Productions Jan 2024 – Jan 2024 | United States ### Lead 3D Artist @ Twisty Tiger Productions Jan 2023 – Jan 2024 | Savannah, Georgia, United States - Led a team of 8 animators from pre-viz to finished animation on a hybrid 2D/3D animated film. - Worked alongside Director and Producer providing feedback on 3D animation, technical design, and artistic design using Synchsketch and ShotGrid. - Built example rigs, models, and scenes to best communicate solutions for numerous flaws in production from basic to critical. - Mentored each animator to produce the best possible and assured they would be excited for the next one. ### 3D Creature/Character Modeler @ Twisty Tiger Productions Jan 2023 – Jan 2023 | Savannah, Georgia, United States - Modeled stylistic 3D models of Characters and Creatures for Hybrid 2D/3D film using Zbrush and Blender with fast 5-day turnaround times. - Modeled low-poly Pre-viz versions of several creatures ranging from Hero to BG. - Painted basic colors and used texture projection as a foundation to the texture painters inside Substance Painter and Zbrush. ### Creature Artist @ Griever Games Jan 2020 – Jan 2023 | United States - Designed, Modeled, and sculpted stylized 3D creature models in tight collaboration with Art Director and Concept Artists. - Delivered proper topology and UV layouts for high-performance, real-time rendering in UE4 and Blender - Baked high-to-low poly models along with hand-painted textures inside Substance Suite ### Tutor @ Dakota State University Jan 2019 – Jan 2020 | Madison, South Dakota Area Tutored students from a variety of demographics, backgrounds, and skillsets over a total of 24 Digital Arts Classes. Also gave software instruction in person on Autodesk Maya, Blender, and Adobe suite. Covered many topics including Rigging, 3D Design Theory, Modeling, Drawing, Digital Painting, Film Editing, and UV Mapping. ## Education ### Master of Fine Arts - MFA in Visual Development Academy of Art University ### Bachelor of Science - BS in Animation, Interactive Technology, Video Graphics and Special Effects Dakota State University ## Contact & Social - LinkedIn: https://linkedin.com/in/gareth-brewer-466354133 - Portfolio: https://linktr.ee/garethbrewer --- Source: https://flows.cv/garethbrewer JSON Resume: https://flows.cv/garethbrewer/resume.json Last updated: 2026-04-13